Lira the level 2 Doomelf Wanderer by royanill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDoomelf
ClassWanderer
Level / Exp2 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution13 (base 12)
Magic15 (base 12)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life125/125
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save8
Spell Save10
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Oblivion1.00
0/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
0/5
0/5
0/5
Cursed / Fears1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Lira is free from the decrepitude disease.
Lira is free from the rotting disease.


Resting starts...

Lira has finished recovering.

Talent Vitality is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


There is a portal to the next level here (press '' or right click to use).
Ran for 120 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 108% power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 108% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 16.5 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
You gain 1.75 gold from the transmogrification of
iron mace of phasing (103% power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (100% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (101% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (117% power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 16).
There is a portal to the previous level here (press '' or right click to use).
Lore found:
Lost Memories (1)
You can read all your collected lore in the game menu, by pressing Escape.