Death the level 12 Higher Necromancer by royanill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp12 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity15 (base 10)
Constitution13 (base 10)
Magic39 (base 37)
Willpower32 (base 26)
Cunning16 (base 12)

Resources

Life214/214
Mana277/277
Soul12/12
Healing Factor1.0245901639344
Regeneration1.280737704918

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage17
Accuracy11
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance8%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+21%
Nature+5%
Blight+10%
Physical+10%
Cold+11%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save12
Spell Save22
Mental Save17

Defense: Resistances

Darkness+ 27%( 70%)
Nature+ 16%( 70%)
Blight+ 16%( 70%)
Physical+ 16%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
2/5
2/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Ice1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Death the Higher Necromancer level 10
4th Mirth 122nd year of Ascendancy at 06:47
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Death the Higher Necromancer level 7
79th Pyre 122nd year of Ascendancy at 03:53
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.39 gold from the transmogrification of
cleansing rough leather armour of clarity (3 def, 2 armour).
You gain 6.07 gold from the transmogrification of
rough leather cap 'Glimmerfiend' (0 def, 1 armour).
You gain 5.52 gold from the transmogrification of
linen wizard hat 'Gilesin' (1 def, 0 armour).
You gain 11.51 gold from the transmogrification of
Glintravager the rough leather gloves (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 2.76 gold from the transmogrification of
balanced iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 1.24 gold from the transmogrification of
potent elm starstaff (13-15.6 power, 2 apr, light element).
You gain 7.62 gold from the transmogrification of
rough leather sling 'Yvelle'.
You gain 1.10 gold from the transmogrification of
horrifying mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 1.74 gold from the transmogrification of
iron mace of daylight (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 3.47 gold from the transmogrification of
balanced iron mace of erosion (12.5-17.5 power, 2 apr).
You gain 2.25 gold from the transmogrification of
acidic iron longsword of phasing (12-16.8 power, 9 apr).
You gain 2.40 gold from the transmogrification of
balanced iron dagger (11-14.3 power, 5 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Death deactivates
Necrotic Aura.
Death deactivates
Blurred Mortality.