Dori II the level 8 Doomelf Archmage by Dorilliams

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDoomelf
ClassArchmage
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution17 (base 10)
Magic40 (base 32)
Willpower26 (base 20)
Cunning11 (base 11)

Resources

Life201/201
Mana224/224
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Cold+15%

Defense: Base

Armour (hardiness)8 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save21
Spell Save21
Mental Save12

Defense: Resistances

Nature+ 16%( 70%)
Arcane+ 18%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Exploration mode) Escaped the Searing Halls.
By Dori II the Doomelf Archmage level 5
76th Pyre 122nd year of Ascendancy at 23:11
see stats

Log

Dori II killed Elven tempest!

Talent Lightning is ready to use.
Dori II picks up (b.):
shatter afflictions rune of the titan (absorb 37; cd 22).

Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You gain 5.91 gold from the transmogrification of
pouch of iron shots 'Betudara' (17/17, 12-15 power, 1 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of temporal resistance (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.63 gold from the transmogrification of
rough leather sling of dampening.
You gain 1.72 gold from the transmogrification of
blooming mossy mindstar of balance (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 4.65 gold from the transmogrification of
balanced iron greatmaul of daylight (19-28 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (10-12 power, 10 apr).
You gain 1.63 gold from the transmogrification of
iron dagger of dampening (10-12 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 37; cd 22).
There is a previous level here (press '' or right click to use).