Daimotar the level 12 Skeleton Bulwark by The Zombie King

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassBulwark
Level / Exp12 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength51 (base 25)
Dexterity51 (base 28)
Constitution24 (base 22)
Magic10 (base 10)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life471/471
Stamina116/116
Healing Factor1.2272674059366
Regeneration4.5010608639818

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible3

Offense: Mainhand

Damage54
Accuracy43
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+4%
Acid+9%

Offense: Damage Penetration

Fire+5%
Acid+5%

Defense: Base

Armour (hardiness)52.893117619519 (81.151787968034%)
Defense41
Ranged Defense41
Fatigue36
Physical Save38
Spell Save33
Mental Save18

Defense: Resistances

Acid+ 12%( 70%)
Lightning+ 18%( 70%)
Cold+ 31%( 70%)
Physical+ 6%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance22%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Warcries1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.40
2/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
1/5
1/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
done
done
active
done
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Daimotar the Skeleton Bulwark level 10
2nd Summertide 122nd year of Ascendancy at 21:48
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Daimotar the Skeleton Bulwark level 10
2nd Summertide 122nd year of Ascendancy at 21:50
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


--------------------------------

You gain 5.25 gold from the transmogrification of
extending elm totem of thorny skin [power 15] (20 cooldown).
You gain 3.65 gold from the transmogrification of
windwalling iron shield of fire resistance (+11%) (0 def, 2 armour, 10-11 power, 22 block).
You gain 0.93 gold from the transmogrification of
shocking iron shield of cold resistance (+15%) (0 def, 2 armour, 10-11 power, 22 block).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 3.92 gold from the transmogrification of
balanced iron waraxe of daylight (12-16 power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (18-26 power, 2 apr).
You gain 2.79 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, blight element).
You gain 1.35 gold from the transmogrification of
blooming mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.39 gold from the transmogrification of
elm longbow of acid.
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (11-14 power, 10 apr).
You gain 1.77 gold from the transmogrification of
starlit copper amulet of constitution (+2).
You gain 2.06 gold from the transmogrification of
blink rune of the duelist (range 6; phase 17; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 2; cd 12).
You gain 0.77 gold from the transmogrification of
regeneration infusion (heal 90; 14 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 561%; cd 9).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.