Hansinator the level 2 Shalore Rogue by kamelserv

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassRogue
Level / Exp2 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity19 (base 16)
Constitution10 (base 10)
Magic12 (base 10)
Willpower17 (base 10)
Cunning20 (base 17)

Resources

Life110/110
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage16
Accuracy25
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue7
Physical Save7
Spell Save10
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

On fingers
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

New shimmer option unlocked: iron dagger
Hansinator wears (replacing
iron dagger (10-13 power, 5 apr)): balanced iron dagger of dampening (9.5-12.35 power, 5 apr).

Hansinator wears (replacing
balanced iron dagger of dampening (9.5-12.35 power, 5 apr)): iron dagger (10-13 power, 5 apr).

Hansinator wears:
marksman's copper ring.

Crimson crystal casts Blood Grasp.

Talent Rune: Shielding is ready to use.

Crimson crystal's Blood Grasp drains life from
Hansinator!
You have 1 life(s) left.
Hansinator deactivates Apply Poison.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Crimson crystal receives
23 healing from Hansinator.
Crimson crystal's Blood Grasp hits
Hansinator for 51 blight damage.
Hansinator the level 2 shalore rogue was diseased to death by a crimson crystal on level 2 of Scintillating Caves.
Resting starts...

Talent Apply Poison is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...