Dace the level 19 Cornac Marauder by SavemyprogressFFS

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMarauder
Level / Exp19 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity58 (base 47)
Constitution20 (base 10)
Magic11 (base 10)
Willpower20 (base 10)
Cunning49 (base 33)

Resources

Life500/500
Stamina199/199
Healing Factor1.2889473684211
Regeneration5.4780263157896

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+105%

Vision

Sight10
Lite12
Infravision5
See Stealth37.316321645086
See Invisible58.316321645086
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage32
Accuracy56
Crit Chance20%
APR14
Speed0.80

Offense: Offhand

Damage25
Accuracy56
Crit Chance20%
APR14
Speed0.80

Offense: Spell

Spellpower11
Crit Chance13%
Speed1

Offense: Mind

Mindpower29
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+6%
Light+35%
Fire+10%
Darkness+25%
Cold+15%
Nature+12%

Offense: Damage Penetration

Darkness+25%
Light+25%
Physical+10%

Defense: Base

Armour (hardiness)14 (57.811550151976%)
Defense48
Ranged Defense48
Fatigue2.7616173808087
Physical Save32
Spell Save25
Mental Save28

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 15%( 70%)
Light+ 30%( 70%)
Darkness+ 15%( 70%)
Blight+ 15%( 70%)
Cold+ 42%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance51%
Confusion Resistance75%
Pinning Resistance50%
Instadeath Resistance100%
Disarm Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.30
1/5
4/5
0/5
0/5
Technique / Duelist1.30
3/5
2/5
1/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
3/5
3/5
2/5
Technique / Battle tactics1.30
1/5
3/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Parasite1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
4/5
0/5
4/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
4/5
1/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Dace the Cornac Marauder level 17
58th Dusk 122nd year of Ascendancy at 01:15
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Dace the Cornac Marauder level 18
58th Dusk 122nd year of Ascendancy at 09:08
see stats
Level 10 Got a character to level 10.
By Dace the Cornac Marauder level 10
11st Dusk 122nd year of Ascendancy at 11:52
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Dace the Cornac Marauder level 13
42nd Dusk 122nd year of Ascendancy at 10:55
see stats
The Arena Unlocked Arena mode.
By Dace the Cornac Marauder level 14
45th Dusk 122nd year of Ascendancy at 12:51
see stats
The secret city Discovered the truth about mages.
By Dace the Cornac Marauder level 6
79th Pyre 122nd year of Ascendancy at 17:46
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Dace the Cornac Marauder level 18
58th Dusk 122nd year of Ascendancy at 09:48
see stats

Log

You gain 11.92 gold from the transmogrification of Durelarath the elm magestaff (10-12 power, 2 apr, arcane element).
You gain 3.28 gold from the transmogrification of
swiftstrike cured leather sling of acid.
You gain 2.22 gold from the transmogrification of
nature's vined mindstar of life (5.5-6.05 power, 18 apr, nature damage).
You gain 2.70 gold from the transmogrification of
flaming steel mace of phasing (14.5-20.3 power, 12 apr).
You gain 4.01 gold from the transmogrification of
truestriking steel longsword of amnesia (12.5-17.5 power, 3 apr).
You gain 2.49 gold from the transmogrification of
arcing steel longsword of daylight (16-22.4 power, 3 apr).
You gain 2.68 gold from the transmogrification of
thought-forged iron greatsword of massacre (24.5-39.2 power, 1 apr).
You gain 3.80 gold from the transmogrification of
hateful steel greatmaul of daylight (31-46.5 power, 2 apr).
You gain 3.03 gold from the transmogrification of
flaming steel dagger of paradox (12.5-16.25 power, 6 apr).
You gain 13.03 gold from the transmogrification of
Beahad the Earthnaught (9-11.7 power, 5 apr).
You gain 3.07 gold from the transmogrification of
flaming steel battleaxe of daylight (24-36 power, 2 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 488%; cd 11).
There is a teleportation circle to the surface here (press '' or right click to use).
Saving game...

Saving done.


You gain 2.03 gold from the transmogrification of
grounding steel amulet of strength (+4).
You don't see how to get there...

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 46 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 105 turns (stop reason: all resources and life at maximum).


There is an item here:
Wind Worn Shot (25/25, 39-46.8 power, 15 apr)
Ran for 5 turns (stop reason: object seen).