Asper the level 3 Shalore Possessor by Zengura

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassPossessor
Level / Exp3 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14.6 (base 13)
Dexterity13.8 (base 12)
Constitution11 (base 11)
Magic11.2 (base 10)
Willpower20 (base 17)
Cunning13.6 (base 15)

Resources

Life27/73
Psi131/131
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth25.176953213064
See Invisible25.176953213064

Offense: Mainhand

Damage5
Accuracy22
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3.8 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save12
Spell Save14
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance40%
Fear Resistance40%
Instadeath Resistance100%
Poison Resistance40%
Blind Resistance40%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Possession1.30
3/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.73 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.41 gold from the transmogrification of
elm longbow of fire.
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 11%; cure physical).
You gain 1.12 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 28; turns 5; dispels darkness).
There is a previous level here (press '' or right click to use).