Damon the level 11 Cornac Necromancer by Zengura

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp11 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution21 (base 13)
Magic34 (base 34)
Willpower20 (base 15)
Cunning21 (base 17)

Resources

Life148/148
Mana220/220
Soul5/11
Healing Factor1.094804467222
Regeneration0.2737011168055

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Stealth47.141571790036
See Invisible39.141571790036
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage17
Accuracy4
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Darkness+10%
Fire+10%
Nature+5%

Offense: Damage Penetration

Mind+10%
Lightning+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save21
Spell Save18
Mental Save22

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.50
4/5
1/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Age of dusk1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
3/5
1/5
1/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
failed
done
active
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Damon the Cornac Necromancer level 10
7th Mirth 122nd year of Ascendancy at 17:52
see stats

Log

Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.
Today is the 15th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.

Today is the 16th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.

Today is the 17th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.

Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.

Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.

Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.

Today is the 21st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.

Today is the 22nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.

Today is the 23rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.

Today is the 24th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.

Today is the 25th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.

Today is the 26th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.

Today is the 27th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.

Ran for 4 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Today is the 28th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


Ran for 1 turns (stop reason: didn't move).

Ran for 1 turns (stop reason: didn't move).


Today is the 29th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.


Today is the 30th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.

Today is the 31st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.

Ran for 13 turns (stop reason: didn't move).


There is a Portal to the Hallowed Fields here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).