Dezgerai the level 1 Cornac Anorithil by Firecloth21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAnorithil
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic18 (base 18)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life94/94
Positive7/30
Negative7/30
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance7%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save18
Mental Save8

Defense: Resistances

Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
Acid+ 5%( 70%)

Defense: Immunities

Confusion Resistance18%
Stun Resistance18%
Instadeath Resistance100%
Blind Resistance18%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Command Staff is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Ran for 5 turns (stop reason: interesting character).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Ran for 4 turns (stop reason: interesting character).


Ran for 17 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: interesting character).


There is a Way into the Slazish fens here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Dezgerai deactivates Hymn of Perseverance.

Dezgerai deactivates Chant of Resistance.