






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 5 / 4% |
| Size | medium |
| Lifes / Deaths | Killed by Ben Cruthdar, the Cursed at level 5 on the 2nd Flare 122nd year of Ascendancy at 14:20 / 1 |
Primary Stats
| Strength | 24 (base 24) |
| Dexterity | 10 (base 10) |
| Constitution | 13 (base 10) |
| Magic | 22 (base 17) |
| Willpower | 10 (base 10) |
| Cunning | 13 (base 13) |
Resources
| Life | -1/169 |
| Mana | 13/124 |
| Stamina | 96/103 |
| Healing Factor | 0.36176962010243 |
| Regeneration | 0.090442405025609 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 21 |
| Accuracy | 15 |
| Crit Chance | 2% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +12% |
| Lightning | +3% |
Offense: Damage Penetration
| Lightning | +10% |
Defense: Base
| Armour (hardiness) | 11 (30%) |
| Defense | 21 |
| Ranged Defense | 29 |
| Fatigue | 15 |
| Physical Save | 21 |
| Spell Save | 26 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 9%( 70%) |
| Nature | + 13%( 70%) |
| Temporal | + 7%( 70%) |
| Blight | + 16%( 70%) |
| Darkness | + 24%( 70%) |
| Mind | + 12%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 49% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 156 damage for 4 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Magical combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.00 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Arcane Combat |
| detrimental effect | The gloom has stunned the target, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned by the gloom |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| detrimental effect | The target is poisoned, taking 4.00 nature damage per turn and decreasing all heals received by 33%. Insidious Poison |
| detrimental effect | The target's has a cursed wound, reducing healing by 33%. Cursed Wound |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | active |
Equipment
| On fingers | gold ring 'Flashwalker'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +3 Con Changes resistances: +24% darkness / +12% mind Changes resistances penetration: +10% lightning Changes damage: +12% darkness / +3% lightning Spell save: +22 (+11 eff.) Maximum stamina: +11.00 Rings can have magical properties. |
| On fingers | gold ring of arcana(+0.14/turn)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Silence immunity: +24% Mana each turn: +0.14 Rings can have magical properties. |
| In main hand | flaming dwarven-steel mace of paradox (28-39.2 power, 4 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 28.0 - 39.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +8 temporal Burst (radius 1) on hit: +7 fire When wielded/worn: Damage when hit (Melee): 10 temporal Changes resistances: +7% temporal Blunt and deadly. |
| On feet | Korasadar the pair of hardened leather boots (9 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +7 Defense: +9 (+4 eff.) Ranged Defense: +9 (+5 eff.) Fatigue: -3% Effects on melee hit: * 20 arcane resource burn Changes resistances: +9% acid Maximum encumbrance: +31 Physical save: +10 (+5 eff.) Silence immunity: +25% A pair of boots made of leather. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
| In off hand | deflecting dwarven-steel shield of purity (12 def, 2 armour, 30.5-36.6 power, 76.5 block)Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 30.5 - 36.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Crit. chance: +3.5% Block value: +76 When wielded/worn: Armour: +2 Defense: +12 (+6 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +12% Changes resistances: +13% nature / +16% blight Talent granted: +3 Block Deflect projectiles away: +5% Handheld deflection devices. |
Inventory
healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron greatsword (19-30.4 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 19.0 - 30.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Ben Cruthdar, the Cursed hits suppuff for 17 physical, 1 nature (18 total damage).
Insidious Poison from Ben Cruthdar, the Cursed hits suppuff for 1 nature damage.
suppuff hits Ben Cruthdar, the Cursed for 10 temporal damage.
suppuff misses Ben Cruthdar, the Cursed.
Suppuff feels pain again.
Ben Cruthdar, the Cursed hits suppuff for 9 physical, 1 nature (11 total damage).
Insidious Poison from Ben Cruthdar, the Cursed hits suppuff for 1 nature damage.
suppuff hits Ben Cruthdar, the Cursed for 10 temporal damage.
suppuff hits Ben Cruthdar, the Cursed for 28 physical, 8 temporal, 1 arcane, 7 fire (44 total damage).
Ben Cruthdar, the Cursed is not stunned anymore.
Ben Cruthdar, the Cursed misses suppuff.
Insidious Poison from Ben Cruthdar, the Cursed hits suppuff for 4 nature damage.
suppuff hits Ben Cruthdar, the Cursed for 28 physical, 8 temporal, 0 arcane, 7 fire (43 total damage).
Talent Shield Pummel is ready to use.
Ben Cruthdar, the Cursed hits suppuff for 28 physical, 4 nature (32 total damage).
Insidious Poison from Ben Cruthdar, the Cursed hits suppuff for 4 nature damage.
suppuff hits Ben Cruthdar, the Cursed for 10 temporal damage.
Suppuff uses Block.
Suppuff is stunned with fear!
Suppuff stops surging mana.
Ben Cruthdar, the Cursed hits suppuff for (35 blocked), 0 physical, (4 blocked), 0 nature (0 total damage).
Insidious Poison from Ben Cruthdar, the Cursed hits suppuff for (4 blocked), 0 nature (0 total damage).
suppuff hits Ben Cruthdar, the Cursed for 4 temporal damage.
suppuff hits Ben Cruthdar, the Cursed for 20 physical, 3 temporal, 0 arcane, 3 fire (27 total damage).
Saving game...




























































