Ereelwul the level 9 Cornac Oozemancer by vostokak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp9 / 74%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution25 (base 20)
Magic10 (base 10)
Willpower32 (base 25)
Cunning22 (base 21)

Resources

Life263/269
Equilibrium28
Healing Factor1.1245178243369
Regeneration1.9679061925896

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy23
Crit Chance6%
APR23
Speed1.00

Offense: Offhand

Damage43
Accuracy23
Crit Chance11%
APR29
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+12%
Fire+9%
Nature+10%

Offense: Damage Penetration

Lightning+10%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save13
Spell Save14
Mental Save30

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 13%( 70%)
All+ 7%( 70%)
Cold+ 15%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.50
5/5
4/5
0/5
0/5
Wild-gift / Ooze1.30
4/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
4/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Ereelwul the Cornac Oozemancer level 7
78th Pyre 122nd year of Ascendancy at 20:20
see stats

Log

You gain 1.32 gold from the transmogrification of impenetrable iron plate armour of fire resistance (0 def, 13 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of clarity (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 9 armour).
You gain 1.12 gold from the transmogrification of
stabilizing iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.09 gold from the transmogrification of
insulating rough leather cap of strength (+3) (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
grounding linen wizard hat of nature (+6%) (1 def, 0 armour).
You gain 1.13 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 3.65 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 2.31 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
You gain 10.36 gold from the transmogrification of
Lightningwish (14-20 power, 3 apr).
You gain 2.25 gold from the transmogrification of
mighty elm longbow.
You gain 1.34 gold from the transmogrification of
elm longbow of acid.
You gain 6.34 gold from the transmogrification of
Deepsmoon the steel greatmaul (27-40 power, 2 apr).
You gain 2.87 gold from the transmogrification of
flaming iron dagger of vileness (10-13 power, 5 apr).
You gain 1.17 gold from the transmogrification of
chilling steel dagger (14-18 power, 6 apr).
You gain 3.24 gold from the transmogrification of
acidic iron battleaxe of crippling (16-23 power, 1 apr).
You gain 2.10 gold from the transmogrification of
blink rune of the warrior (range 3; phase 14; cd 13).
You gain 2.05 gold from the transmogrification of
blink rune of the psychic (range 4; phase 15; cd 11).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 443%; cd 8).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.