Mesut the level 1 Cornac Necromancer by bomil

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp1 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana75/75
Soul2/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.50
2/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Main armor
Light source
Around neck
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Run in which direction?

Run in which direction?

Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 24 block).
You gain 1.38 gold from the transmogrification of
iron mace of erosion (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25.6 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (giant white rat)).


Mesut casts Create Minions.


Degenerated skeleton warrior hits Giant white rat for 11 physical damage.
Degenerated skeleton warrior killed Giant white rat!

Green worm mass hits Degenerated skeleton warrior for 5 physical damage.
Degenerated skeleton warrior hits Green worm mass for 7 temporal damage.

You collect a new ingredient:
green worm (1).
Degenerated skeleton warrior hits Green worm mass for 17 physical damage.
Degenerated skeleton warrior killed Green worm mass!

Mesut deactivates Necrotic Aura.

Mesut deactivates Blurred Mortality.