Sterwear the level 13 Higher Demonologist by Draperion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDemonologist
Level / Exp13 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity16 (base 10)
Constitution19 (base 19)
Magic39 (base 29)
Willpower27 (base 10)
Cunning15 (base 10)

Resources

Life436/436
Stamina160/160
Vim117/117
Healing Factor1.1
Regeneration1.595

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage43
Accuracy42
Crit Chance8%
APR43
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower42
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)46.320447527253 (74.117647058824%)
Defense20
Ranged Defense23
Fatigue36
Physical Save21
Spell Save26
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Demonic pact1.30
3/5
5/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Spellblaze1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
1/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
2/5
1/5
0/5
0/5
Race / Higher1.00
3/5
1/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
3/5
3/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active
done
done
failed
failed
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Sterwear the Higher Demonologist level 5
78th Pyre 122nd year of Ascendancy at 18:26
see stats
Level 10 Got a character to level 10.
By Sterwear the Higher Demonologist level 10
10th Mirth 122nd year of Ascendancy at 23:36
see stats
The Arena Unlocked Arena mode.
By Sterwear the Higher Demonologist level 9
8th Mirth 122nd year of Ascendancy at 12:10
see stats

Log


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.


You are yanked out of this place!


You gain 1.81 gold from the transmogrification of
deflecting steel shield of cold resistance (+15%) (10 def, 2 armour, 18.5-22.2 power, 40.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.20 gold from the transmogrification of
cashmere wizard hat (2 def, 0 armour).
You gain 3.80 gold from the transmogrification of
elemental steel waraxe (13.5-18.9 power, 3 apr).
You gain 2.37 gold from the transmogrification of
fungal cured leather sling of power.
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 1.25 gold from the transmogrification of
steel longsword of amnesia (17-23.8 power, 3 apr).
You gain 3.29 gold from the transmogrification of
manaburning steel greatsword of massacre (36-57.6 power, 2 apr).
You gain 1.56 gold from the transmogrification of
steel dagger of erosion (11.5-14.95 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12.5-16.25 power, 6 apr).
You gain 1.07 gold from the transmogrification of
teleportation rune of the wizard (range 89).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 6; power 36; turns 5; dispells darkness).
You gain 2.26 gold from the transmogrification of
movement infusion of the psychic (463% speed; 5 turns).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Sterwear deactivates Bleak Outcome.

Sterwear deactivates Overkill.

Sterwear deactivates Hardened Core.

Sterwear deactivates Corrosive Slashes.

Sterwear deactivates Blighted Path.

Sterwear deactivates Willful Tormenter.