






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.4 |
| Addons | Opt-in Adventurers Parties 1.1.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!FlexSpec Respec Limitation Relaxer 1.5.5Possessor Bonus Class 1.6.0Donators/Buyers bonus! Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Embers of Rage 1.6.0Official Expansion!Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Mechanical |
| Class | Arachnid |
| Level / Exp | 27 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 15 (base 15) |
| Dexterity | 39 (base 37) |
| Constitution | 12 (base 12) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 34 (base 34) |
Resources
| Life | 212/738 |
| Steam | 100/100 |
| Healing Factor | 1.1164835164835 |
| Regeneration | 14.793406593406 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | +100% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 25 |
| Accuracy | 35 |
| Crit Chance | 12% |
| APR | 3 |
| Speed | 0.82 |
Offense: Offhand
| Damage | 25 |
| Accuracy | 35 |
| Crit Chance | 12% |
| APR | 3 |
| Speed | 0.82 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +21% |
Offense: Damage Penetration
| Physical | +21% |
| Temporal | +10% |
Defense: Base
| Armour (hardiness) | 17.5 (63.636363636364%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 25 |
| Physical Save | 14 |
| Spell Save | 11 |
| Mental Save | 21 |
Defense: Resistances
| Physical | + 23%(100%) |
| Darkness | + 15%(100%) |
| Temporal | + 25%(100%) |
| All | + 10%(100%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (1/1)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 10.0 steam per turn. Can be activated for an instant burst of 50 steam. |
Class Talents
| Steamtech / Assault | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Generic Talents
Effects
| talent | Mecharachnid Link |
| beneficial effect | Engaged in automated repairs, preventing any action but increasing life regen by 9870, all resistances by 9871% and preventing death until falling below -9872 life. Automated Repair System |
Quests
Equipment
| Quiver | pouch of dwarven-steel shots 'Duatheldredge' (42/44, 30.5-36.6 power, 3 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 30.5 - 36.6 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +5.0% Capacity: 44 On weapon hit: * 20% chance to reduce damage dealt by 12% Damage (Ranged): +8 lightning / +16 mind / +12 darkness Damage (radius 2) on crit: +4 lightning / +4 darkness When wielded/worn: Ammo reloads per turn: +3 Shots are used with slings to pummel your foes to death. |
| Tail | dwarven-steel steamsaw 'Jethunter' (25-37.5 power, 14 apr)Requires: - Dexterity 24 - Talent Steam Pool Powered by arcane forces Crafted by a master Infused by psionic forces Powered by steamtech 3.00 Encumbrance. [Random Unique] Type: weapon / steamsaw ; tier 3 Base power: 25.0 - 37.5 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +52 On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Attacks use: 1.0 Steam When wielded/worn: Accuracy: +7 (+2 eff.) Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to reduce damage dealt by 12% Damage when hit (Melee): 2 temporal Changes stats: +2 Dex Changes resistances: +6% darkness Changes resistances penetration: +10% temporal Talent granted: +2 Block Combat speed: +10% Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
| In off hand | swiftstrike steel steamgun of power Requires: - Dexterity 16 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 111% Firing range: +7 On weapon hit: * shock your foe dealing 17 damage and draining some of their resources Travel speed: +800% Attacks use: 2.0 Steam When wielded/worn: Changes resistances penetration: +10% physical Changes damage: +8% physical Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| In main hand | swiftstrike dwarven-steel steamgun of power Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Attack speed: 111% Firing range: +8 On weapon hit: * splashes acid on your target dealing 30 damage and reducing their armor Travel speed: +800% Attacks use: 2.0 Steam When wielded/worn: Changes resistances penetration: +11% physical Changes damage: +13% physical Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Main armor | impenetrable steel mail armour of Eyal (2 def, 12 armour) Requires: - Heavy armour training - Dexterity 20 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +20% Defense: +2 (+1 eff.) Fatigue: +17% Life regen: +3.00 Maximum life: +28.00 Healing mod.: +10% A suit of armour made of mail. |
Inventory
Demonrace the iron steamgunRequires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Attack speed: 100% Firing range: +6 Travel speed: +600% Damage (radius 1) on hit: +8 darkness Attacks use: 2.0 Steam When wielded/worn: Changes stats: +3 Cun Changes resistances: +12% darkness Changes resistances penetration: +11% physical Critical mult.: +5.00% Mental save: +3 (+1 eff.) Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
Beadunachak the Purevengeance (20.5-30.75 power, 22 apr) Requires: - Dexterity 24 - Talent Steam Pool Powered by arcane forces Infused by nature Crafted by a master Powered by steamtech 3.00 Encumbrance. [Random Unique] Type: weapon / steamsaw ; tier 3 Base power: 20.5 - 30.8 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +22 Crit. chance: +11.0% Attack speed: 100% Block value: +52 On weapon hit: * 8% chance to reduce strength, dexterity, and constitution by 6 Damage (Melee): +8 blight / +4 nature Damage (radius 2) on crit: +22 fire Attacks use: 1.0 Steam Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +23 Defense: +6 (+3 eff.) Fatigue: +8% Effects on melee hit: * 10% chance to slow global speed by 39% Changes resistances penetration: +11% fire Changes damage: +3% nature Talent granted: +2 Block Global speed: +4% Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
Lightningkiller (15.5-23.25 power, 8 apr)Requires: - Dexterity 16 - Talent Steam Pool Powered by arcane forces Infused by psionic forces Powered by steamtech 3.00 Encumbrance. [Random Unique] Type: weapon / steamsaw ; tier 2 Base power: 15.5 - 23.3 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Attack speed: 100% Block value: +24 On weapon hit: * 11% chance to reduce all saves and defense by 14 Damage (Melee): +8 darkness / +8 blight / +9 mind / +6 light Damage (radius 1) on hit: +4 blight Damage against: +7% Undead / +7% Living Attacks use: 1.0 Steam When wielded/worn: Armour: +3 Defense: +4 (+2 eff.) Fatigue: +6% Changes stats: +2 Cun / +2 Wil Changes damage: +6% blight Talent granted: +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
dwarven-steel steamsaw 'Satyrzeal' (21.5-32.25 power, 14 apr)Requires: - Dexterity 24 - Talent Steam Pool Infused by psionic forces Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 21.5 - 32.3 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +3.0% Attack speed: 100% Block value: +47 Damage (radius 2) on crit: +20 nature Attacks use: 1.0 Steam Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Changes stats: +3 Wil Changes resistances: +9% cold / +13% physical Talent granted: +2 Block Slows Projectiles: +18% Bonus block near projectiles: +13 Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
iron steamsaw 'Blastorder' (11-16.5 power, 0 apr)Requires: - Dexterity 11 - Talent Steam Pool Infused by psionic forces Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 1 Base power: 11.0 - 16.5 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +0 Crit. chance: +1.5% Attack speed: 100% Block value: +10 Damage (Melee): +4 physical Attacks use: 1.0 Steam Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Physical power: +15 (+8 eff.) Armour: +6 Defense: +2 (+1 eff.) Fatigue: +4% Changes stats: +1 Wil Changes resistances: +11% physical Changes resistances penetration: +10% lightning Changes damage: +15% physical Talent granted: +1 Block Slows Projectiles: +12% Bonus block near projectiles: +14 Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
iron steamsaw of cold resistance (+15%) (11-16.5 power, 0 apr)Requires: - Dexterity 11 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 1 Base power: 11.0 - 16.5 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.3% crit chance (max 25%) Crit. chance: +1.5% Attack speed: 100% Block value: +12 Attacks use: 1.0 Steam When wielded/worn: Armour: +2 Defense: +2 (+1 eff.) Fatigue: +4% Changes resistances: +15% cold Talent granted: +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Dexterity 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Armour Hardiness: +0% Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
iron plate armour of fire resistance (0 def, 7 armour)Requires: - Massive armour training - Dexterity 22 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Changes resistances: +16% fire A suit of armour made of metal plates. |
arcing pouch of dwarven-steel shots of paradox (23/23, 33.5-40.2 power, 3 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 33.5 - 40.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +5.0% Capacity: 23 On weapon hit: * 7% chance to gain 10% of a turn (3/turn limit) * 25% chance for lightning to strike from the target to a second target dealing 1 damage Damage (Ranged): +8 temporal Shots are used with slings to pummel your foes to death. |
pouch of iron shots 'Hailbane' (17/17, 17.5-21 power, 1 apr)Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 17.5 - 21.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +10.0% Capacity: 17 On weapon hit: * 20% chance to reduce armor by 15% On weapon crit: * Wound the target dealing 128 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +4 lightning Damage (radius 1) on hit: +8 acid Damage (radius 2) on crit: +8 cold Shots are used with slings to pummel your foes to death. |
tundral pouch of iron shots (14/14, 14-16.8 power, 1 apr)Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 14.0 - 16.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 14 Damage (Ranged): +8 cold Damage (radius 2) on crit: +5 cold Shots are used with slings to pummel your foes to death. |
good acid groovePowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 2 Attach on item of type 'weapon' Deals acid damage that also reduces armour. Tinkers can be attached to normal items to improve them with steam power! |
iron shocking edgePowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 1 Attach on item of type 'weapon' Deals lightning damage and drains resources. Tinkers can be attached to normal items to improve them with steam power! |
iron shocking edgePowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 1 Attach on item of type 'weapon' Deals lightning damage and drains resources. Tinkers can be attached to normal items to improve them with steam power! |
steel shocking edgePowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 2 Attach on item of type 'weapon' Deals lightning damage and drains resources. Tinkers can be attached to normal items to improve them with steam power! |
Achievements
Log
You do not have enough Steam to use Barrage.
Zondan shoots!
Zondan's Shoot hits Islowyn the armoured skeleton warrior for 9 physical, 9 temporal, 20 lightning (38 total damage).
Zondan uses Tornado.
Zondan's mind surges with critical power!
Zondan's Rocket Pod hits Islowyn the armoured skeleton warrior for 4 fire, 43 fire, 9 temporal (56 total damage).
Islowyn the armoured skeleton warrior is not stunned anymore.
Islowyn the armoured skeleton warrior is not crippled anymore.
Burning Phosphorous from Zondan hits Islowyn the armoured skeleton warrior for 29 fire damage.
Islowyn the armoured skeleton warrior uses Disarm.
Zondan is disarmed!
Shield of Light hits Islowyn the armoured skeleton warrior for 21 healing, 21 healing (0 total damage) [42 healing].
Shield of Light hits Zondan for (0 exoskeleton), 15 fire, (0 exoskeleton), 107 light, (0 exoskeleton), 13 acid (134 total damage).
Islowyn the armoured skeleton warrior hits Zondan for (60 reactive armor), (19 exoskeleton), 39 physical, (0 exoskeleton), 6 nature, (0 exoskeleton), 9 fire, (0 exoskeleton), 64 light, (0 exoskeleton), 8 acid (125 total damage).
Melee retaliation hits Islowyn the armoured skeleton warrior for 1 lightning, 1 lightning (1 total damage).
Zondan's Reactive Armor hits Islowyn the armoured skeleton warrior for 10 physical, 7 temporal (18 total damage).
LIFE LOST WARNING!
Islowyn the armoured skeleton warrior resists the punch!
Zondan's Tornado hits Islowyn the armoured skeleton warrior for 31 lightning, 50 physical (81 total damage).
Talent Block is ready to use.
Talent Infusion: Regeneration is ready to use.
Islowyn the armoured skeleton warrior rushes out!
Character control switched to mecharachnid (servant of Zondan).
Burning Phosphorous from Zondan hits Islowyn the armoured skeleton warrior for 24 fire damage.
Melee retaliation hits Islowyn the armoured skeleton warrior for 1 lightning, 1 lightning (1 total damage).
Shield of Light hits Zondan for (0 exoskeleton), 15 fire, (0 exoskeleton), 107 light (121 total damage).
Islowyn the armoured skeleton warrior hits Zondan for (9 exoskeleton), 128 physical, (0 exoskeleton), 6 nature, (0 exoskeleton), 9 fire, (0 exoskeleton), 64 light, (0 exoskeleton), 8 acid (214 total damage).
Islowyn the armoured skeleton warrior killed Zondan!
Mecharachnid (servant of Zondan) deactivates Mecharachnid Link.






















