











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.7.6Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Nekarcos's Quality of Life 03: Summoning Timer 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Halfling |
Class | Marauder |
Level / Exp | 25 / 9% |
Size | small |
Lifes / Deaths | Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 21:31 / 86Killed by Bill the Stone Troll at level 1 on the 75th Pyre 122nd year of Ascendancy at 01:22 Killed by rogue at level 9 on the 34th Dusk 122nd year of Ascendancy at 10:41 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 05:53 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 06:07 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 07:50 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 09:12 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 10:01 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 10:59 Killed by Xanydhekira the netherworm mass at level 11 on the 38th Dusk 122nd year of Ascendancy at 11:12 Killed by bloated horror at level 11 on the 38th Dusk 122nd year of Ascendancy at 14:53 Killed by corrupted thief at level 11 on the 38th Dusk 122nd year of Ascendancy at 15:00 Killed by corrupted thief at level 11 on the 38th Dusk 122nd year of Ascendancy at 16:34 Killed by corrupted thief at level 11 on the 38th Dusk 122nd year of Ascendancy at 17:48 Killed by corrupted thief at level 11 on the 38th Dusk 122nd year of Ascendancy at 19:34 Killed by corrupted thief at level 11 on the 38th Dusk 122nd year of Ascendancy at 20:46 Killed by Horned Horror at level 12 on the 41st Dusk 122nd year of Ascendancy at 09:31 Killed by Horned Horror at level 12 on the 41st Dusk 122nd year of Ascendancy at 11:13 Killed by Horned Horror at level 12 on the 41st Dusk 122nd year of Ascendancy at 12:43 Killed by corrupted mastocytic feeder at level 13 on the 46th Dusk 122nd year of Ascendancy at 18:53 Killed by corrupted mastocytic feeder at level 13 on the 46th Dusk 122nd year of Ascendancy at 20:05 Killed by Zubigamina the Blightborn at level 13 on the 46th Dusk 122nd year of Ascendancy at 21:51 Killed by Zubigamina the Blightborn at level 13 on the 46th Dusk 122nd year of Ascendancy at 22:42 Killed by Zubigamina the Blightborn at level 13 on the 47th Dusk 122nd year of Ascendancy at 00:24 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 03:11 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 05:24 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 10:43 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 13:13 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 14:30 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 15:23 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 16:06 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 16:58 Killed by cold drake hatchling at level 14 on the 48th Dusk 122nd year of Ascendancy at 23:06 Killed by Silovena the green jelly at level 16 on the 22nd Haze 122nd year of Ascendancy at 23:40 Killed by Glagatha the snow giant chieftain at level 18 on the 61st Haze 122nd year of Ascendancy at 03:04 Killed by snow giant thunderer at level 18 on the 61st Haze 122nd year of Ascendancy at 04:15 Killed by snow giant boulder thrower at level 18 on the 61st Haze 122nd year of Ascendancy at 12:00 Killed by snow giant thunderer at level 19 on the 62nd Haze 122nd year of Ascendancy at 08:02 Killed by Ivyra the teluvorta at level 19 on the 63rd Haze 122nd year of Ascendancy at 04:28 Killed by Zubariata the teluvorta at level 19 on the 63rd Haze 122nd year of Ascendancy at 09:12 Killed by Chronolith Twin at level 19 on the 64th Haze 122nd year of Ascendancy at 04:49 Killed by Chronolith Twin at level 20 on the 64th Haze 122nd year of Ascendancy at 13:59 Killed by Chronolith Twin at level 20 on the 64th Haze 122nd year of Ascendancy at 15:55 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 02:18 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 03:46 Killed by snow giant thunderer at level 20 on the 65th Haze 122nd year of Ascendancy at 04:58 Killed by snow giant thunderer at level 20 on the 65th Haze 122nd year of Ascendancy at 05:59 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 07:02 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 08:19 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 09:37 Killed by snow giant boulder thrower at level 20 on the 65th Haze 122nd year of Ascendancy at 10:28 Killed by snow giant thunderer at level 20 on the 65th Haze 122nd year of Ascendancy at 12:02 Killed by Lisayatira the degenerated skeleton warrior at level 21 on the 11st Regrowth 123rd year of Ascendancy at 09:22 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 06:42 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 07:51 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 09:30 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 11:09 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 12:46 Killed by Poltergeist Kinetic Focus at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 14:26 Killed by Moving bloodlich's yew starstaff of protection at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 17:53 Killed by Poltergeist Umbral Razor at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 19:46 Killed by Poltergeist Umbral Razor at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 21:02 Killed by Poltergeist Umbral Razor at level 21 on the 12nd Regrowth 123rd year of Ascendancy at 22:10 Killed by Animated resonating thorny mindstar at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 11:04 Killed by Animated warbringer's dwarven-steel waraxe of shearing at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 12:17 Killed by Poltergeist Eye of Winter at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 14:06 Killed by Poltergeist Eye of Winter at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 14:59 Killed by Poltergeist Eye of Winter at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 15:51 Killed by Poltergeist Eye of Winter at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 16:44 Killed by Animated truestriking dwarven-steel battleaxe of evisceration at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 20:34 Killed by shivgoroth at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 09:44 Killed by Emulle the brown bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 15:03 Killed by Emeluravea the grizzly bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 18:04 Killed by Emeluravea the grizzly bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 18:45 Killed by Aronn the black bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 18:53 Killed by Emeluravea the grizzly bear at level 24 on the 19th Pyre 123rd year of Ascendancy at 19:32 Killed by Adetta the cave bear at level 24 on the 20th Pyre 123rd year of Ascendancy at 15:51 Killed by Poliwe the war bear at level 24 on the 20th Pyre 123rd year of Ascendancy at 18:00 Killed by Borius, Avatar of Bearness at level 24 on the 21st Pyre 123rd year of Ascendancy at 20:26 Killed by Isitha the cave bear at level 24 on the 21st Pyre 123rd year of Ascendancy at 23:13 Killed by Emelobrenn the war bear at level 24 on the 22nd Pyre 123rd year of Ascendancy at 04:16 Killed by Belirimina the brown bear at level 24 on the 22nd Pyre 123rd year of Ascendancy at 06:46 Killed by Belirimina the brown bear at level 24 on the 22nd Pyre 123rd year of Ascendancy at 08:19 Killed by ritch flamespitter at level 24 on the 22nd Pyre 123rd year of Ascendancy at 11:11 Killed by Xerotira the brown bear at level 24 on the 22nd Pyre 123rd year of Ascendancy at 14:47 Killed by Bethona the brown bear at level 25 on the 23rd Pyre 123rd year of Ascendancy at 05:22 |
Antimagic | Follower |
Primary Stats
Strength | 32 (base 29) |
Dexterity | 49 (base 46) |
Constitution | 36 (base 26) |
Magic | 10 (base 10) |
Willpower | 14 (base 10) |
Cunning | 30 (base 23) |
Resources
Life | 731/731 |
Stamina | 182/182 |
Healing Factor | 1.3079202340231 |
Regeneration | 15.379924683416 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +20% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 6 |
See Stealth | 40.606190251377 |
See Invisible | 40.606190251377 |
Offense: Mainhand
Damage | 71 |
Accuracy | 55 |
Crit Chance | 14% |
APR | 15 |
Speed | 1.00 |
Offense: Offhand
Damage | 71 |
Accuracy | 55 |
Crit Chance | 18% |
APR | 17 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +15% |
Light | +24% |
Cold | +38% |
Blight | +9% |
Mind | +11% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
Darkness | +10% |
Physical | +7% |
All | 0% |
Defense: Base
Armour (hardiness) | 36 (35%) |
Defense | 29 |
Ranged Defense | 29 |
Fatigue | 7 |
Physical Save | 32 |
Spell Save | 25 |
Mental Save | 19 |
Defense: Resistances
Acid | + 11%( 70%) |
Blight | + 19%( 70%) |
Arcane | + 9%( 70%) |
Cold | + 60%( 70%) |
All | + 4%( 70%) |
Lightning | + 18%( 70%) |
Light | + 7%( 70%) |
Temporal | + 7%( 70%) |
Mind | + 15%( 70%) |
Darkness | + 23%( 70%) |
Fire | + 13%( 70%) |
Nature | + 14%( 70%) |
Defense: Immunities
Disarm Resistance | 10% |
Stun Resistance | 30% |
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 211 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 17% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -517 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 517 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Dexterity stat. |
Class Talents
Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Duelist | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 3/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Technique / Throwing knives | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Halfling | 1.00 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 4/5 |
| 2/5 |
| 5/5 |
Wild-gift / Antimagic | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Thuggery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
beneficial effect | Has 8 throwing knives prepared: 8 KnivesRange: 5 Net Damage: 75 - 105 Accuracy: 70 (knife) APR: 15 Crit Chance: +14% Crit mult: 157% Uses Stats: 70% Dex, 50% Str |
beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. | active |
You failed to protect the injured seer from death by cave bear. Escort: injured seer (level 3 of Old Forest) | failed |
You failed to protect the lone alchemist from death by corrupted acidic digestor. Escort: lone alchemist (level 1 of Old Forest) | failed |
You failed to protect the lost tinker from death by Zami. Escort: lost tinker (level 1 of Daikara) | failed |
You failed to protect the repented thief from death by forest troll. Escort: repented thief (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed pouch of faeros ash. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+1 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Light source | ![]() 0.0 T3 lite [Unique] Psionic While equipped: dps ---------- Mind.pwr +10 (+5 eff.) Dmg.mod +15% light +15% darkness Res.pen +10% darkness ----- def ----- Resists +20% darkness Affinity +20% darkness Mind.save +10 (+5 eff.) ---------- misc Light +10 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 66, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). Release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 189.75 darkness damage (based on Mindpower and charge). Uses 10 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | ![]() 3.0 T2 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +3 Con ----- def ----- Armour +12 Hardiness +5% Fatigue +5% Phys.save +12 (+6 eff.) Stun/Frz- +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
On hands | ![]() 1.5 T2 hands armor Reqs Heavy armour training [Ego++] Disrupt While equipped: dps ---------- Phys.pwr +4 (+1 eff.) Acc +4 (+1 eff.) Apr +8 On Melee Ret: * 20 arcane resource burn ----- def ----- Armour +2 Fatigue +3% Resists +7% blight Spell.save +21 (+10 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() 2.0 T1 totem charm [Ego] Nature Harden the skin for 7 turns increasing armour by 16 and armour hardiness by 30% Puts all charms on 20 cooldown 100% to increase all damage penetration by 11% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-7 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
On fingers | ![]() 0.1 T2 ring jewelry [Rare] Psionic While equipped: dps ---------- Dmg.mod +9% blight +3% cold +11% mind +9% light ----- def ----- Resists +9% blight +11% mind +3% light Rings make your fingers look great! |
Around neck | ![]() 0.1 T2 amulet jewelry [Ego+] Nature While equipped: Stats +3 Con ----- def ----- Phys.save +8 (+4 eff.) Max.HP +36.00 HP.reg +3.00 Amulets make your neck look great! |
In main hand | ![]() 1.0 T3 dagger 1H weapon [Ego+] Master Power 29.5 - 38.4 Physical Uses 50% Str, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% While equipped: Stats +3 Con dps ---------- Phys.pwr +6 (+2 eff.) Res.pen +7% physical ----- def ----- Disarm- +10% Sharp, short and deadly. |
Around waist | ![]() 1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
In off hand | ![]() 1.0 T5 dagger 1H weapon [Rare] Master Power 46.5 - 60.5 Physical Uses 50% Dex, 50% Str Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% Melee+ +20 acid +16 fire On Crit.r2 +12 fire While equipped: dps ---------- Melee Ret 6 acid ----- def ----- Resists +9% fire Sharp, short and deadly. |
Cloak | ![]() 2.0 T5 cloak armor [Rare] Master While equipped: Stats +2 Str dps ---------- Dmg.mod +6% fire On Hit (Melee): * 20% chance to slow global speed by 43% ----- def ----- Armour +9 Defense +3 (+2 eff.) Resists +15% lightning +3% temporal +5% arcane +31% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 9.0 T2 light armor [Ego++] Nature While equipped: ----- def ----- Armour +5 Defense +6 (+3 eff.) Fatigue +7% Resists +7% acid +7% cold Max.HP +37.00 HP.reg +4.20 Heal.mod +11% Disease- +15% ---------- misc Breathe water A suit of armour made of leather. It was changed by the digestive sack. |
Inventory
![]() 0.4 potion [Unique] Unknown Quaff phial's content. Impawssible?! |
![]() 0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 31 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -226 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 226 life, 5 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
![]() 0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 206.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T3 amulet jewelry [Unique] Unknown While equipped: Stats +10 Con ----- def ----- Teleport- +100% Teleport: Level 4.0 Pwr.cost 36 out of 36/36. Range 10 Travel.spd instantaneous Is a spell Description: Teleports you randomly within a large range (105). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
![]() 0.1 T1 ring jewelry [Rare] Nature While equipped: Stats +1 Cun +2 Con dps ---------- Crit.mult +15.00% Mind.pwr +5 (+3 eff.) ----- def ----- Phys.save +4 (+2 eff.) ---------- misc Max.hate +4.00 Rings make your fingers look great! |
![]() 3.0 T2 longsword 1H weapon [Rare] Psionic Power 15.0 - 21.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% Melee+ +9 mind On Hit: * 22% chance to reduce all saves and defense by 17 While equipped: Stats +3 Cun +3 Wil ----- def ----- Resists +3% light Phys.save +6 (+3 eff.) Die.at -20.00 life Heal.mod +5% Poison- +20% Sharp, long, and deadly. |
![]() 3.0 T2 longsword 1H weapon [Ego++] Master Power 14.5 - 20.3 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +6.0% Res.pen +5% physical Acc +7 (+2 eff.) Apr +5 Sharp, long, and deadly. |
![]() 1.0 T1 dagger 1H weapon [Unique] Arcane Power 15.0 - 19.5 Physical Uses 45% Str, 55% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +25 Atk.spd 100% Phasing +50% While equipped: dps ---------- Acc +20 (+6 eff.) Blind-Fight: No penalty when attacking invisible/stealthed This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() 1.0 T1 dagger 1H weapon [Ego++] Master/Psionic Power 10.0 - 13.0 Physical Uses 50% Str, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% On Hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: dps ---------- Res.pen +6% physical Acc +7 (+2 eff.) Apr +5 Sharp, short and deadly. |
![]() 1.0 T3 dagger 1H weapon [Ego++] Master/Psionic Power 17.0 - 22.1 Physical Uses 50% Str, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% On Hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) While equipped: dps ---------- Res.pen +7% physical Acc +8 (+3 eff.) Apr +7 Sharp, short and deadly. |
![]() 1.0 T5 dagger 1H weapon [Rare] Disrupt Power 37.0 - 48.1 Physical Uses 50% Dex, 50% Str Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% On Hit: * 10% chance to reduce armor by 10% On Crit: * Deals 41 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity) While equipped: dps ---------- Dmg.mod +12% acid +3% lightning On Hit (Melee): * 20% chance to slow global speed by 43% * 10% chance to reduce armor by 10% ----- def ----- Resists +6% nature +12% acid Sharp, short and deadly. |
![]() 9.0 T1 light armor [Ego] Nature While equipped: ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% HP.reg +2.40 ---------- misc Stam/turn +0.70 A suit of armour made of leather. |
![]() 9.0 T2 light armor [Ego+] Nature While equipped: ----- def ----- Armour +6 Defense +6 (+3 eff.) Fatigue +7% Resists +6% acid +6% cold HP.reg +3.30 ---------- misc Stam/turn +0.70 Breathe water A suit of armour made of leather. |
![]() 1.0 T1 belt armor [Ego] Disrupt/Psionic While equipped: dps ---------- Mind.pwr +3 (+2 eff.) ----- def ----- Resists +5% acid +5% blight Phys.save +5 (+2 eff.) A belt that goes around your waist. |
![]() 2.0 T3 cloak armor [Rare] Master While equipped: dps ---------- Mind.pwr +5 (+3 eff.) Dmg.mod +12% mind Res.pen +10% mind On Hit (Melee): * 10% chance to reduce armor by 10% ----- def ----- Armour +8 Defense +2 (+1 eff.) Resists +13% cold ---------- misc Psi/ret +0.16 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 1.5 T2 hands armor Reqs Heavy armour training [Random Unique] Disrupt/Psionic While equipped: dps ---------- Phys.pwr +6 (+2 eff.) Dmg.mod +9% cold Res.pen +15% cold Acc +16 (+5 eff.) Apr +9 ----- def ----- Armour +2 Fatigue +3% Resists +6% blight +3% cold Phys.save +13 (+6 eff.) Spell.save +13 (+6 eff.) Mind.save +12 (+6 eff.) Disarm- +40% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 2.0 T1 head armor [Ego] Nature While equipped: ----- def ----- Armour +1 Fatigue +1% Resists +5% cold ---------- misc Breathe water A cap made of leather. |
![]() 3.0 T1 head armor Reqs Heavy armour training [Ego] Master While equipped: Stats +3 Dex ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(58 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Axe of Fluffy Evil Axe of Fluffy Evil4.0 axe misc [Unique] Unknown Create a ... clockwork gnome. Uses 50 power out of 50/50 It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
![]() 3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +12% nature Res.pen +10% nature +20% cold ----- def ----- Resists +24% lightning ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T1 digger tool [Ego] Master While equipped: Stats +2 Str ----- def ----- Fatigue -5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T1 digger tool [Ego] Master While equipped: Stats +1 Str ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Achievements
By Zami the Halfling Marauder level 16
57th Dusk 122nd year of Ascendancy at 11:51 see stats
By Zami the Halfling Marauder level 24
21st Pyre 123rd year of Ascendancy at 21:44 see stats
By Zami the Halfling Marauder level 16
69th Dusk 122nd year of Ascendancy at 18:42 see stats
By Zami the Halfling Marauder level 16
22nd Haze 122nd year of Ascendancy at 23:15 see stats
By Zami the Halfling Marauder level 23
74th Regrowth 123rd year of Ascendancy at 02:19 see stats
By Zami the Halfling Marauder level 1
75th Pyre 122nd year of Ascendancy at 03:05 see stats
By Zami the Halfling Marauder level 10
34th Dusk 122nd year of Ascendancy at 22:12 see stats
By Zami the Halfling Marauder level 20
64th Haze 122nd year of Ascendancy at 12:28 see stats
By Zami the Halfling Marauder level 23
74th Regrowth 123rd year of Ascendancy at 16:11 see stats
By Zami the Halfling Marauder level 23
35th Regrowth 123rd year of Ascendancy at 07:06 see stats
By Zami the Halfling Marauder level 14
48th Dusk 122nd year of Ascendancy at 04:18 see stats
By Zami the Halfling Marauder level 6
78th Pyre 122nd year of Ascendancy at 19:03 see stats
By Zami the Halfling Marauder level 13
42nd Dusk 122nd year of Ascendancy at 14:59 see stats
By Zami the Halfling Marauder level 16
50th Dusk 122nd year of Ascendancy at 22:13 see stats
By Zami the Halfling Marauder level 21
1st Wintertide 123rd year of Ascendancy at 17:37 see stats
By Zami the Halfling Marauder level 23
16th Regrowth 123rd year of Ascendancy at 02:18 see stats
By Zami the Halfling Marauder level 14
47th Dusk 122nd year of Ascendancy at 07:04 see stats
Log
You don't see how to get there...
Today is the 36th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
You don't see how to get there...
Today is the 37th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:26.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Today is the 38th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
Today is the 39th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Today is the 40th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.
Today is the 41st Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.
Today is the 42nd Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:05.
Today is the 43rd Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
Today is the 44th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:30.
Today is the 45th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 46th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 47th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
Today is the 48th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.