Diond the level 21 Yeek Summoner by kestal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp21 / 76%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity9 (base 11)
Constitution18 (base 19)
Magic13 (base 10)
Willpower44 (base 30)
Cunning49 (base 43)

Resources

Life443/443
Equilibrium20
Healing Factor1.363829787234
Regeneration0.3409574468085

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+115%

Vision

Sight10
Lite5
Infravision6
See Stealth44.519345751312
See Invisible44.519345751312

Offense: Mainhand

Damage13
Accuracy32
Crit Chance17%
APR18
Speed1.00

Offense: Offhand

Damage12
Accuracy32
Crit Chance21%
APR15
Speed1.00

Offense: Spell

Spellpower17
Crit Chance13%
Speed1

Offense: Mind

Mindpower44
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+29%
Fire+5%
Mind+36%
Cold+10%
Nature+18%

Offense: Damage Penetration

Darkness+5%
Acid+30%
Cold+8%
Fire+10%
Nature+25%

Defense: Base

Armour (hardiness)19 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save22
Spell Save21
Mental Save38

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 24%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 6%( 70%)
Temporal+ 14%( 70%)
Mind+ 9%( 70%)
Darkness+ 27%( 70%)
Fire+ 10%( 70%)
Nature+ 36%( 70%)

Defense: Immunities

Silence Resistance60%
Confusion Resistance95%
Instadeath Resistance100%
Poison Resistance50%
Blind Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
5/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
5/5
1/5
4/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
3/5
2/5
Race / Yeek1.00
1/5
5/5
5/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

I'm a cool hero (Insane (Roguelike) difficulty) Saved Derth without a single inhabitant dying.
By Diond the Yeek Summoner level 14
6th Dusk 122nd year of Ascendancy at 12:00
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Diond the Yeek Summoner level 10
5th Flare 122nd year of Ascendancy at 18:20
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Diond the Yeek Summoner level 20
55th Dusk 122nd year of Ascendancy at 10:36
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Diond the Yeek Summoner level 9
9th Mirth 122nd year of Ascendancy at 19:28
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Diond the Yeek Summoner level 15
21st Dusk 122nd year of Ascendancy at 14:33
see stats

Log

You gain 1.49 gold from the transmogrification of linen cloak of battle (1 def, 0 armour).
You gain 0.38 gold from the transmogrification of
rough leather belt of transcendence.
You gain 22.44 gold from the transmogrification of
rough leather belt 'Mosarorig'.
You gain 1.32 gold from the transmogrification of
prismatic steel plate armour (4 def, 9 armour).
You gain 10.87 gold from the transmogrification of
rejuvenating dwarven-steel mail armour of cold resistance (3 def, 8 armour).
You gain 13.97 gold from the transmogrification of
Grinuruindil the Shockstoker (0 def, 0 armour).
You gain 1.39 gold from the transmogrification of
dwarven-steel shield of cold resistance (+19%) (8 def, 2 armour, 81.5 block).
You gain 16.00 gold from the transmogrification of
Torarion the Woesorrow (6 def, 2 armour, 35.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22 block).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (15/15, 22-26.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.02 gold from the transmogrification of
insidious dwarven-steel mace (26-36.4 power, 4 apr).
You gain 10.34 gold from the transmogrification of
Isladawen the dwarven-steel longsword (31.5-44.1 power, 4 apr).
You gain 0.70 gold from the transmogrification of
steel greatsword of massacre (34.5-55.2 power, 2 apr).
You gain 1.94 gold from the transmogrification of
potent elm magestaff of power (13-15.6 power, 2 apr, fire element).
You gain 3.49 gold from the transmogrification of
elm starstaff of greater warding (10-12 power, 2 apr, physical element).
You gain 17.44 gold from the transmogrification of
Ce'Natira (13-15.6 power, 2 apr, cold element).
You gain 2.16 gold from the transmogrification of
marksman's steel ring of corrosion (+24%).
You gain 1.39 gold from the transmogrification of
warrior's steel amulet.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 2.22 gold from the transmogrification of
vision rune of the titan (radius 10; dur 16; see undead).
You gain 2.00 gold from the transmogrification of
phase door rune of the psychic (range 8; power 24; dur 4).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


Diond deactivates Master Summoner.