mone the level 7 Higher Berserker by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassBerserker
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 28)
Dexterity12 (base 11)
Constitution26 (base 21)
Magic11 (base 10)
Willpower17 (base 10)
Cunning16 (base 10)

Resources

Life286/286
Stamina136/136
Healing Factor1.2316586254954
Regeneration4.5171658679977

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage48
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%
Light+10%
All0%

Defense: Base

Armour (hardiness)15.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue14
Physical Save20
Spell Save9
Mental Save11

Defense: Resistances

Nature+ 14%( 70%)
Light+ 33%( 70%)
All+ 4%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Resting starts...
Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 13:13.

Rested for 2 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

You cannot bring yourself to drop the Rod of Recall (1/1)


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (16-25 power, 1 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of willpower (+3).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 86; dur 3; cd 16).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.