Sunny the level 4 Skeleton Sun Paladin by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp4 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity21 (base 10)
Constitution16 (base 16)
Magic14 (base 14)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life183/183
Positive29/29
Stamina123/127
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy27
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)30.551211628464 (88.607947236566%)
Defense13
Ranged Defense13
Fatigue33
Physical Save20
Spell Save9
Mental Save8

Defense: Resistances

Cold+ 20%( 70%)
Physical+ 2%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


New shimmer option unlocked: Flamewrought
Sunny wears:
Flamewrought (0 def, 2 armour).

New shimmer option unlocked: iron waraxe
Sunny wears (replacing
flaming iron longsword of phasing (11-16 power, 8 apr)): balanced iron waraxe of daylight (11-16 power, 2 apr).

New shimmer option unlocked: iron plate armour
Sunny wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron plate armour of cold resistance (0 def, 12 armour).

You gain 5.25 gold from the transmogrification of
quick elm wand of conjuration [power 90] (11 cooldown).
You gain 3.66 gold from the transmogrification of
thought-forged iron greatsword of dampening (17-28 power, 1 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 41; cd 15).
You gain 1.85 gold from the transmogrification of
ethereal rune of the duelist (power 11; resist 14%; move 32%; dur 5; cd 19).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 13).
You feel very confident walking into this place.