Dekar the level 11 Halfling Necromancer by Dekar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassNecromancer
Level / Exp11 / 99%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution26 (base 22)
Magic39 (base 36)
Willpower20 (base 13)
Cunning14 (base 11)

Resources

Life-136/268
Mana90/120
Souls10/10
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage16
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance8%
Speed1

Offense: Mind

Mindpower19.6
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+16%
Temporal+10%
Mind+21%
Arcane+4%
Cold+10%
Physical+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)18 (50%)
Defense16.05
Ranged Defense16.05
Fatigue0
Physical Save13.475
Spell Save20.7625
Mental Save18.775

Defense: Resistances

Lightning+ 9%( 70%)
Mind+ 21%( 70%)
Temporal+ 8%( 70%)
Darkness+ 18%( 70%)
Physical+ 8%( 70%)
Cold+ 18%( 70%)
All+ 3%( 70%)

Defense: Immunities

Bleed Resistance50%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
1/5
5/5
2/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

done
active
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Dekar the Halfling Necromancer level 10
66th Dusk 122nd year of Ascendancy at 07:15
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Dekar the Halfling Necromancer level 10
66th Dusk 122nd year of Ascendancy at 08:52
see stats
The Arena Unlocked Arena mode.
By Dekar the Halfling Necromancer level 6
78th Pyre 122nd year of Ascendancy at 13:57
see stats
The secret city Discovered the truth about mages.
By Dekar the Halfling Necromancer level 9
56th Dusk 122nd year of Ascendancy at 11:52
see stats

Log

Dekar casts Invoke Darkness.
Skeleton archer uses Reload.


Resting starts...

The shield around armoured skeleton warrior crumbles.

Rested for 1 turns (stop reason: hostile spotted to the south (skeleton archer)).


Skeleton archer uses Reload.

Skeleton mage casts Manathrust.

Dekar tries to evade attacks.

Skeleton mage hits Dekar for 90 arcane damage.

Talent Invoke Darkness is ready to use.

Dekar casts Invoke Darkness.

Dekar hits skeleton mage for 117 darkness damage.
Skeleton mage casts Flame.

Skeleton mage's spell attains critical power!
Dekar is on fire!

Skeleton mage hits Dekar for 76 fire damage.

Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Skeleton archer shrugs off the critical damage!

Skeleton mage hits skeleton archer for 85 arcane damage.
Skeleton mage hits Dekar for 124 arcane damage.
Skeleton mage hits Dekar for 26 fire damage.
Skeleton archer uses Reload.

Skeleton mage casts Manathrust.

Saving game...