Daimendil the level 3 Skeleton Berserker by Nick_047

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassBerserker
Level / Exp3 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity18 (base 11)
Constitution15 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-34/175
Stamina73/106
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage48
Accuracy12
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.522593642275 (62.32946707186%)
Defense7
Ranged Defense7
Fatigue12
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
3/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Daimendil has finished recovering.
Talent Vitality is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Daimendil picks up (p.):
high-capacity quiver of ash arrows of vileness (53/53, 22-31 power, 7 apr).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (skeleton master archer)).

Daimendil rushes out!
Daimendil misses Skeleton master archer.
Skeleton master archer uses
Pinning Shot.

Daimendil uses
Stunning Blow.
Daimendil misses Skeleton master archer.
Daimendil misses Skeleton master archer.
Daimendil is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Daimendil for 62 physical, 12 cold (75 total damage).
Skeleton master archer uses
Crippling Shot.

Daimendil misses Skeleton master archer.
Daimendil is recovering from the damage!

Daimendil slows down.

Skeleton master archer's Crippling Shot hits
Daimendil for 82 physical, 12 cold (94 total damage).
Skeleton master archer shoots!
Skeleton master archer's Shoot hits
Daimendil for 55 physical damage.
Daimendil the level 3 skeleton berserker was decapitated to death by a skeleton master archer on level 2 of Blighted Ruins.