Shock and Horror the level 50 Ogre Sun Paladin by stdcall

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp50 / 1724%
Sizehuge
Lifes / Deaths

Primary Stats

Strength140 (base 60)
Dexterity65 (base 47)
Constitution83 (base 45)
Magic106 (base 65)
Willpower47 (base 12)
Cunning43 (base 16)

Resources

Life1788/1788
Mana545/559
Stamina340/340
Positive69/107
Healing Factor1.6828063241106
Regeneration15.805378051338

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth32.773324913269
See Invisible32.773324913269
ESP Range10
ESP Kindsanimal/canine, humanoid/orc, demon/minor, demon/major

Offense: Mainhand

Damage281
Accuracy62
Crit Chance71%
APR13
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower58
Crit Chance58%
Speed1
Cooldown Reduction10

Offense: Mind

Mindpower38
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+16%
Blight+26%
Arcane+50%
All+7%
Darkness+13%
Light+22%
Physical+17%
Fire+43%
Nature+10%

Offense: Damage Penetration

Light+25%
Physical+25%
Arcane+18%
All0%
Nature+15%

Defense: Base

Armour (hardiness)63.416050405667 (76.629213483146%)
Defense56
Ranged Defense62
Fatigue0
Physical Save58
Spell Save76
Mental Save39

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 34%( 70%)
Arcane+ 30%( 70%)
Cold+ 70%( 70%)
All+ 22%( 70%)
Lightning+ 70%( 70%)
Light+ 63%( 70%)
Temporal+ 69%( 70%)
Mind+ 22%( 70%)
Darkness+ 54%( 70%)
Fire+ 70%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Disarm Resistance35%
Pinning Resistance28%
Silence Resistance45%
Confusion Resistance100%
Fear Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance45%

Inscriptions (6/6)

Runes
Runes
Infusions
Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
1/5
1/5
3/5
1/5
Celestial / Guardian1.30
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
1/5
5/5
Celestial / Sun1.30
1/5
2/5
5/5
1/5
Technique / Shield offense1.10
5/5
1/5
5/5
5/5

Generic Talents

Celestial / Light1.30
2/5
4/5
2/5
4/5
Celestial / Chants1.30
5/5
1/5
2/5
2/5
Race / Ogre1.00
1/5
5/5
1/5
5/5
Technique / Combat training1.10
5/5
3/5
0/5
5/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
failed
done
done
failed
failed
done
done
failed
done
done
done
done
done
done
active
done
done
done
done
done
done
failed
done
done
failed
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Shock and Horror the Ogre Sun Paladin level 29
44th Regrowth 123rd year of Ascendancy at 01:44
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Shock and Horror the Ogre Sun Paladin level 29
37th Regrowth 123rd year of Ascendancy at 02:10
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By Shock and Horror the Ogre Sun Paladin level 28
10th Regrowth 123rd year of Ascendancy at 21:57
see stats
Arachnophobia (Nightmare (Roguelike) difficulty) Destroyed the spydric menace.
By Shock and Horror the Ogre Sun Paladin level 35
3rd Mirth 123rd year of Ascendancy at 22:37
see stats
Are you out of your mind?! (Nightmare (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Shock and Horror the Ogre Sun Paladin level 50
5th Regrowth 124th year of Ascendancy at 06:23
see stats
Back and there again (Nightmare (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Shock and Horror the Ogre Sun Paladin level 49
4th Allure 124th year of Ascendancy at 05:10
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By Shock and Horror the Ogre Sun Paladin level 34
79th Pyre 123rd year of Ascendancy at 00:40
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Shock and Horror the Ogre Sun Paladin level 21
48th Haze 122nd year of Ascendancy at 08:12
see stats
Clone War (Nightmare (Roguelike) difficulty) Destroyed your own Shade.
By Shock and Horror the Ogre Sun Paladin level 36
9th Mirth 123rd year of Ascendancy at 20:41
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Shock and Horror the Ogre Sun Paladin level 13
27th Dusk 122nd year of Ascendancy at 17:35
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By Shock and Horror the Ogre Sun Paladin level 32
2nd Pyre 123rd year of Ascendancy at 14:11
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Shock and Horror the Ogre Sun Paladin level 42
41st Dusk 123rd year of Ascendancy at 12:05
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Shock and Horror the Ogre Sun Paladin level 18
16th Haze 122nd year of Ascendancy at 03:21
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Shock and Horror the Ogre Sun Paladin level 50
48th Regrowth 124th year of Ascendancy at 14:20
see stats
Explorer (Nightmare (Roguelike) difficulty) Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.
By Shock and Horror the Ogre Sun Paladin level 50
10th Regrowth 124th year of Ascendancy at 17:16
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Shock and Horror the Ogre Sun Paladin level 17
14th Haze 122nd year of Ascendancy at 16:36
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Shock and Horror the Ogre Sun Paladin level 20
47th Haze 122nd year of Ascendancy at 02:08
see stats
Fast Curse Dispel (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Shock and Horror the Ogre Sun Paladin level 13
27th Dusk 122nd year of Ascendancy at 17:35
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Shock and Horror the Ogre Sun Paladin level 50
39th Regrowth 124th year of Ascendancy at 06:27
see stats
Gem of the Moon (Nightmare (Roguelike) difficulty) Completed the Master Jeweler quest with Limmir.
By Shock and Horror the Ogre Sun Paladin level 46
72nd Dusk 123rd year of Ascendancy at 10:19
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Shock and Horror the Ogre Sun Paladin level 22
5th Decay 122nd year of Ascendancy at 05:26
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Shock and Horror the Ogre Sun Paladin level 50
5th Regrowth 124th year of Ascendancy at 13:57
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Shock and Horror the Ogre Sun Paladin level 10
3rd Summertide 122nd year of Ascendancy at 13:29
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Shock and Horror the Ogre Sun Paladin level 20
43rd Haze 122nd year of Ascendancy at 16:07
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Shock and Horror the Ogre Sun Paladin level 30
47th Regrowth 123rd year of Ascendancy at 02:45
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Shock and Horror the Ogre Sun Paladin level 40
20th Dusk 123rd year of Ascendancy at 11:46
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Shock and Horror the Ogre Sun Paladin level 50
7th Allure 124th year of Ascendancy at 12:24
see stats
Oozemancer (Nightmare (Roguelike) difficulty) Destroyed the corrupted oozemancer.
By Shock and Horror the Ogre Sun Paladin level 47
46th Haze 123rd year of Ascendancy at 20:24
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Shock and Horror the Ogre Sun Paladin level 46
8th Haze 123rd year of Ascendancy at 02:11
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Shock and Horror the Ogre Sun Paladin level 50
50th Regrowth 124th year of Ascendancy at 06:35
see stats
Pest Control (Nightmare (Roguelike) difficulty) Killed 1000 reproducing vermin.
By Shock and Horror the Ogre Sun Paladin level 47
47th Haze 123rd year of Ascendancy at 09:45
see stats
Portal master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers and closed four invocation portals.
By Shock and Horror the Ogre Sun Paladin level 50
48th Regrowth 124th year of Ascendancy at 14:19
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Shock and Horror the Ogre Sun Paladin level 41
26th Dusk 123rd year of Ascendancy at 08:26
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Shock and Horror the Ogre Sun Paladin level 17
56th Dusk 122nd year of Ascendancy at 13:42
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Shock and Horror the Ogre Sun Paladin level 34
61st Pyre 123rd year of Ascendancy at 16:34
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Shock and Horror the Ogre Sun Paladin level 24
8th Allure 123rd year of Ascendancy at 07:22
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Shock and Horror the Ogre Sun Paladin level 34
75th Pyre 123rd year of Ascendancy at 14:55
see stats
Slimefest (Nightmare (Roguelike) difficulty) Have 100 walls on the sludgenest turn into hostile creatures.
By Shock and Horror the Ogre Sun Paladin level 47
46th Haze 123rd year of Ascendancy at 19:06
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Shock and Horror the Ogre Sun Paladin level 12
7th Flare 122nd year of Ascendancy at 04:34
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Shock and Horror the Ogre Sun Paladin level 29
37th Regrowth 123rd year of Ascendancy at 02:10
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Shock and Horror the Ogre Sun Paladin level 22
56th Haze 122nd year of Ascendancy at 20:04
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Shock and Horror the Ogre Sun Paladin level 42
40th Dusk 123rd year of Ascendancy at 07:58
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Shock and Horror the Ogre Sun Paladin level 12
8th Flare 122nd year of Ascendancy at 17:31
see stats
There and back again (Nightmare (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Shock and Horror the Ogre Sun Paladin level 47
14th Haze 123rd year of Ascendancy at 22:11
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Shock and Horror the Ogre Sun Paladin level 29
37th Regrowth 123rd year of Ascendancy at 05:20
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Shock and Horror the Ogre Sun Paladin level 19
43rd Haze 122nd year of Ascendancy at 07:22
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Shock and Horror the Ogre Sun Paladin level 50
44th Regrowth 124th year of Ascendancy at 02:59
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Shock and Horror the Ogre Sun Paladin level 27
9th Regrowth 123rd year of Ascendancy at 13:04
see stats

Log

Saving done.
Saving game...

You transfer Razorblade, the Cursed Waraxe (170% power, 16 apr) from the online item's vault.
Saving done.

Saving game...

You transfer Rune of the Rift (338.00 temporal damage, removed from time 4 turns) from the online item's vault.
Saving done.

Saving game...

You transfer Spelldrinker (132% power, 8 apr) from the online item's vault.
Saving done.

Saving game...

You transfer Unbreakable Greaves (8 def, 20 armour) from the online item's vault.
Saving done.

Saving game...

You transfer Wheel of Fate from the online item's vault.
Saving done.

Saving game...

You transfer Tarrisus (0 def, 2 armour) from the online item's vault.
Saving done.

You transfer Rune of the Rift (338.00 temporal damage, removed from time 4 turns) to the online item's vault.
Saving done.

Saving game...

Saving done.

Shock and Horror deactivates
Premonition.
Shock and Horror deactivates
Weapon of Wrath.
Shock and Horror deactivates
Retribution.
Shock and Horror deactivates
Second Life.
Shock and Horror deactivates
Chant of Resistance.
Shock and Horror deactivates
Shield of Light.
Shock and Horror deactivates
Weapon of Light.