Max the level 5 Skeleton Writhing One by passengerpigeon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassWrithing One
Level / Exp5 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity19 (base 10)
Constitution13 (base 13)
Magic24 (base 24)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life193/193
Insanity0/100
Healing Factor1.0283363011315
Regeneration2.3137566775459

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy27
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower30
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.118138619369 (56.297102139833%)
Defense8
Ranged Defense8
Fatigue15
Physical Save12
Spell Save11
Mental Save7

Defense: Resistances

Lightning+ 32%( 70%)
Temporal+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Max picks up (f.): acid wave rune (damage 30; dur 4; cd 21).
Max picks up (j.):
shielding rune (absorb 50; dur 3; cd 18).
There is a next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (103% power, 2 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 18).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 54; dur 3; cd 14).
You gain 1.61 gold from the transmogrification of
blink rune (range 4; phase 12; cd 16).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 21).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 21%; magical; dur 3; cd 10).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 19%; physical; dur 4; cd 11).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 11).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 13).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.