Dakka the level 11 Dwarf Alchemist by Zaed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassAlchemist
Level / Exp11 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity10 (base 10)
Constitution18 (base 13)
Magic42 (base 36)
Willpower17 (base 11)
Cunning16 (base 10)

Resources

Life340/340
Mana175/175
Healing Factor1.163829787234
Regeneration0.2909574468085

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible2

Offense: Mainhand

Damage36
Accuracy15
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance17%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
Acid+10%
Blight+10%
Darkness+22%
Fire+31%
Nature+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save20
Spell Save31
Mental Save11

Defense: Resistances

Acid+ 24%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)
Darkness+ 24%( 70%)
Light+ 35%( 70%)
Temporal+ 13%( 70%)
Lightning+ 26%( 70%)
Fire+ 21%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Disarm Resistance23%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
3/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
4/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5

Effects

talent

Quests

done
failed
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Dakka the Dwarf Alchemist level 10
2nd Acquisition 122nd year of Ascendancy at 13:58
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Dakka the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 23:28
see stats

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Dakka wears (replacing
brass lantern): Summertide Phial.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.96 gold from the transmogrification of
flaming quiver of elm arrows (18/18, 15.5-21.7 power, 5 apr).
You gain 7.59 gold from the transmogrification of
Tarregorn the iron helm (5 def, 3 armour).
You gain 1.92 gold from the transmogrification of
umbral rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 8.14 gold from the transmogrification of
pair of iron boots 'Cyrenor' (0 def, 3 armour).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, darkness element).
You gain 2.15 gold from the transmogrification of
earthen elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 2.24 gold from the transmogrification of
creative mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 1.07 gold from the transmogrification of
flaming iron longsword (11-15.4 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron battleaxe of erosion (13-19.5 power, 1 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (11.5-17.25 power, 1 apr).
You gain 1.23 gold from the transmogrification of
regeneration infusion of the titan (heal 140; 16 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Dakka deactivates
Flame Infusion.