Begasinri the level 18 Shalore Archmage by audunk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp18 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity16 (base 10)
Constitution36 (base 36)
Magic44 (base 36)
Willpower40 (base 23)
Cunning15 (base 11)

Resources

Life309/309
Mana259/259
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+45.851795037758%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4

Offense: Mainhand

Damage32
Accuracy22
Crit Chance35%
APR5
Speed1.00

Offense: Spell

Spellpower50.546282092773
Crit Chance30%
Speed1

Offense: Mind

Mindpower32
Crit Chance24%
Speed1

Offense: Damage Bonus

Lightning+9%
Physical+6%
Acid+13%
Arcane+3%
Fire+38%
Nature+16%

Offense: Damage Penetration

Arcane+10%
Light+5%
Nature+5%

Defense: Base

Armour (hardiness)23 (30%)
Defense20.05
Ranged Defense28.996880776657
Fatigue0
Physical Save45.15
Spell Save28.2
Mental Save28.625

Defense: Resistances

Nature+ 19%( 70%)
Lightning+ 5%( 70%)
Acid+ 6%( 70%)
Cold+ 16%( 70%)
Physical+ 5%( 70%)
Arcane+ 5%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance26%
Knockback Resistance5%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
4/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
2/5
2/5
1/5
0/5
Spell / Air1.30
2/5
1/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
1/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Begasinri the Shalore Archmage level 16
33rd Dusk 122nd year of Ascendancy at 17:51
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Begasinri the Shalore Archmage level 17
37th Dusk 122nd year of Ascendancy at 21:16
see stats
Level 10 Got a character to level 10.
By Begasinri the Shalore Archmage level 10
2nd Flare 122nd year of Ascendancy at 20:55
see stats
Merry wintertide! Finish the Santascape event and free the little helper elves.
By Begasinri the Shalore Archmage level 18
70th Dusk 122nd year of Ascendancy at 06:56
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Begasinri the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:31
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Begasinri the Shalore Archmage level 17
49th Dusk 122nd year of Ascendancy at 21:02
see stats
Santassacre! Killed the little helper elves after saving them!
By Begasinri the Shalore Archmage level 18
70th Dusk 122nd year of Ascendancy at 10:06
see stats
The Arena Unlocked Arena mode.
By Begasinri the Shalore Archmage level 10
2nd Flare 122nd year of Ascendancy at 20:56
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Begasinri the Shalore Archmage level 16
34th Dusk 122nd year of Ascendancy at 07:34
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Begasinri the Shalore Archmage level 17
42nd Dusk 122nd year of Ascendancy at 19:10
see stats

Log

Rested for 29 turns (stop reason: all resources and life at maximum).

Begasinri picks up (g.):
caustic steel longsword of banishment (16-22.4 power, 3 apr).
Begasinri picks up (t.):
acidic iron shield of resilience (4 def, 2 armour, 17 block).
Begasinri picks up (r.):
enlightening steel mail armour of implacability (2 def, 11 armour).
Begasinri picks up (j.):
manaburning steel waraxe of shearing (11-15.4 power, 3 apr).
Begasinri picks up (e.):
slime-covered steel battleaxe of erosion (18.5-27.75 power, 2 apr).
Begasinri picks up (v.):
spiked cured leather armour of acid resistance (2 def, 4 armour).
Begasinri picks up (M.):
supercharged steel torque of psychoportation [power 36] (43 cooldown).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
supercharged steel torque of psychoportation [power 36] (43 cooldown).
You gain 2.12 gold from the transmogrification of
acidic iron shield of resilience (4 def, 2 armour, 17 block).
You gain 1.69 gold from the transmogrification of
spiked cured leather armour of stability (2 def, 4 armour).
You gain 1.74 gold from the transmogrification of
spiked cured leather armour of acid resistance (2 def, 4 armour).
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 5.82 gold from the transmogrification of
enlightening cured leather armour of Eyal (2 def, 4 armour).
You gain 5.95 gold from the transmogrification of
enlightening steel mail armour of implacability (2 def, 11 armour).
You gain 5.50 gold from the transmogrification of
manaburning steel waraxe of shearing (11-15.4 power, 3 apr).
You gain 6.47 gold from the transmogrification of
caustic steel longsword of banishment (16-22.4 power, 3 apr).
You gain 1.77 gold from the transmogrification of
steel dagger of erosion (11.5-14.95 power, 6 apr).
You gain 5.57 gold from the transmogrification of
quick steel dagger of evisceration (10-13 power, 6 apr).
You gain 2.80 gold from the transmogrification of
slime-covered steel battleaxe of erosion (18.5-27.75 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
Today is the 7th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.

Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).