Ultima the level 19 Cornac Arcane Blade by DarkUser12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp19 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 22)
Dexterity18 (base 12)
Constitution20 (base 10)
Magic59 (base 45)
Willpower23 (base 10)
Cunning36 (base 27)

Resources

Life697/697
Mana208/208
Stamina176/176
Healing Factor1.4370588855781
Regeneration31.399736649882

Speed

Mental0%
Attack0%
Movement+25.851795037758%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.894014938291
See Invisible37.894014938291

Offense: Mainhand

Damage30
Accuracy34
Crit Chance17%
APR13
Speed1.00

Offense: Spell

Spellpower47
Crit Chance21%
Speed1

Offense: Mind

Mindpower29
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+31%
Nature+3%
Mind+6%
Arcane+6%
Cold+6%
All0%

Offense: Damage Penetration

Acid+5%
Mind+5%
Lightning+15%

Defense: Base

Armour (hardiness)40.276296125067 (78.607947236566%)
Defense22
Ranged Defense30
Fatigue17
Physical Save24
Spell Save27
Mental Save23

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 7%( 70%)
Arcane+ 5%( 70%)
Cold+ 18%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Light+ 3%( 70%)
Temporal+ 16%( 70%)
Physical+ 2%( 70%)
Mind+ 12%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Bleed Resistance20%
Knockback Resistance20%
Stun Resistance56%
Pinning Resistance93%
Poison Resistance12%
Blind Resistance0%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Technique / Magical combat1.30
4/5
1/5
1/5
1/5
Technique / Combat techniques1.00
1/5
1/5
1/5
0/5
Spell / Earth1.30
1/5
3/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
2/5
Spell / Air1.30
4/5
1/5
4/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
1/5
2/5
1/5
Spell / Conveyance1.00
5/5
1/5
1/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
failed
failed
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Ultima the Cornac Arcane Blade level 10
59th Dusk 122nd year of Ascendancy at 16:57
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Ultima the Cornac Arcane Blade level 18
11st Haze 122nd year of Ascendancy at 12:54
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Ultima the Cornac Arcane Blade level 8
78th Pyre 122nd year of Ascendancy at 18:22
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Ultima the Cornac Arcane Blade level 11
62nd Dusk 122nd year of Ascendancy at 11:40
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Ultima the Cornac Arcane Blade level 16
79th Dusk 122nd year of Ascendancy at 14:12
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Ultima the Cornac Arcane Blade level 19
16th Haze 122nd year of Ascendancy at 22:09
see stats

Log

Talent Shock Hands is ready to use.
Talent Infusion: Healing is ready to use.
Ultima activates
Stone Skin.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
Talent Phase Door is ready to use.
Ultima activates
Feather Wind.
Talent Rune: Manasurge is ready to use.
Ultima activates
Shock Hands.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Displacement Shield is ready to use.
Talent Rush is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).