Skeletor the level 4 Skeleton Doombringer by sciro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp4 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity17 (base 10)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 10)
Cunning11 (base 11)

Resources

Life180/180
Stamina121/121
Vim112/112
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage31
Accuracy24
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+3%
Arcane+3%
Mind+6%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense7
Ranged Defense7
Fatigue12
Physical Save17
Spell Save10
Mental Save9

Defense: Resistances

Blight+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


AI stopping: level change found

The rod emits a strange noise, glows briefly and returns to normal.

The rod emits a strange noise, glows briefly and returns to normal.

The rod emits a strange noise, glows briefly and returns to normal.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
overpowered elm totem of stinging [power 158] (22 cooldown).
You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
spellwoven linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (17-23 power, 2 apr).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 3.15 gold from the transmogrification of
truestriking iron greatsword (18-28 power, 1 apr).
You gain 1.62 gold from the transmogrification of
iron dagger of daylight (10-13 power, 5 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 2; cd 14).
You feel very confident walking into this place.
Saving game...

Saving done.