Meh the level 11 Yeek Necromancer by christopher_douthi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp11 / 44%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution16 (base 21)
Magic33 (base 33)
Willpower22 (base 16)
Cunning16 (base 12)

Resources

Life164/164
Mana269/269
Soul12/12
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth25.913931828235
See Invisible25.913931828235

Offense: Mainhand

Damage13
Accuracy4
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+11%
Lightning+10%
Fire+23%
Light+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save19
Mental Save18

Defense: Resistances

Lightning+ 13%( 70%)
Light+ 10%( 70%)
Blight+ 11%( 70%)
Cold+ 11%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.50
5/5
1/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
1/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

Tool
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Meh the Yeek Necromancer level 10
4th Mirth 122nd year of Ascendancy at 16:00
see stats
That was close Killed your target while having only 1 life left.
By Meh the Yeek Necromancer level 1
75th Pyre 122nd year of Ascendancy at 22:32
see stats

Log

Skeleton magus casts Manathrust.
Skeleton magus hits Meh for 77 arcane damage.
Meh the level 11 yeek necromancer was imploded to death by a skeleton magus on level 2 of Ruined halfling complex.
You have no more lives left.
The fabric of space around Meh stabilizes to normal.

Meh stops regenerating health quickly.

Meh stops burning.

Meh deactivates Will o' the Wisp.

Meh deactivates Necrotic Aura.

Meh deactivates Blurred Mortality.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton magus killed Meh!
Resting starts...

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Talent Phase Door is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Necrotic Aura is ready to use.
Talent Blurred Mortality is ready to use.
Talent Will o' the Wisp is ready to use.
Talent Displacement Shield is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).