Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.2 |
Addons | Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.5.0Donators/Buyers bonus! Items Vault 1.4.8Donators/Buyers bonus! Prodigious Progress 1.3.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Thalore |
Class | Brawler |
Level / Exp | 32 / 75% |
Size | medium |
Lifes / Deaths | Killed by eldritch eye at level 32 on the 79th Pyre 122nd year of Ascendancy at 11:52 6 / 1 |
Primary Stats
Strength | 61 (base 32) |
Dexterity | 58 (base 43) |
Constitution | 41 (base 10) |
Magic | 8 (base 10) |
Willpower | 11 (base 10) |
Cunning | 64 (base 60) |
Resources
Life | -18/859 |
Stamina | 128/186 |
Healing Factor | 1.2203791469194 |
Regeneration | 0.30509478672985 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 106 |
Accuracy | 55 |
Crit Chance | 34% |
APR | 15 |
Speed | 1.00 |
Offense: Spell
Spellpower | 2.6666666666667 |
Crit Chance | 17% |
Speed | 1 |
Offense: Mind
Mindpower | 26 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 9 (66.09865470852%) |
Defense | 53 |
Ranged Defense | 53 |
Fatigue | 0 |
Physical Save | 33 |
Spell Save | 16 |
Mental Save | 26 |
Defense: Resistances
All | + 27%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 199 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. |
Class Talents
Cunning / Tactical | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Technique / Grappling | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Technique / Pugilism | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Unarmed discipline | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 5/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 2/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
Cunning / Survival | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Striking Stance |
talent | Trained Reactions |
beneficial effect | Engaged in a grapple draining 6 stamina per turn and redirecting 30% of damage taken to headless horror. Any movement will break the effect as will some unarmed talents. Grappling |
detrimental effect | The more you use infusions, the longer they will take to recharge (+4 cooldowns). Infusion Saturation |
beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
beneficial effect | Increases defense by 21. Mobile Defense |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 52% (based on Cunning), costing 50 power out of 19/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
On hands | temporal voratun gauntlets of dexterity (+3) (0 def, 3 armour) temporal voratun gauntlets of dexterity (+3) (0 def, 3 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +17 (+6 eff.) Armour: +3 Damage (Melee): 11 temporal Damage (Ranged): 5 temporal Changes stats: +3 Dex Changes resistances: +12% temporal Changes damage: +6% temporal When used to modify unarmed attacks: Base power: 28.0 - 39.2 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +7 Armour Penetration: +15 Crit. chance: +18.0% Attack speed: 125% On weapon hit: * 11% chance to gain 10% of a turn (3/turn limit) Metal gloves protecting the hands up to the middle of the lower arm. |
On head | cleansing rough leather cap of strength (+2) (0 def, 1 armour) cleansing rough leather cap of strength (+2) (0 def, 1 armour)Infused by arcane disrupting forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str Changes resistances: +6% nature / +6% blight A cap made of leather. |
On fingers | marksman's gold ring of darkness (+24%) marksman's gold ring of darkness (+24%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +3 Dex Changes resistances: +24% darkness Changes damage: +12% darkness Rings can have magical properties. |
On fingers | gladiator's stralite ring of aether (+14%) gladiator's stralite ring of aether (+14%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +10 (+2 eff.) Changes stats: +9 Str / +7 Con Changes resistances: +14% arcane Changes damage: +14% arcane Rings can have magical properties. |
Around neck | gold amulet of dexterity (+4) gold amulet of dexterity (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Dex Amulets can have magical properties. |
Main armor | prismatic cured leather armour of spell shielding (2 def, 4 armour) prismatic cured leather armour of spell shielding (2 def, 4 armour)Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Changes resistances: +11% darkness / +7% arcane / +10% light Spell save: +10 (+7 eff.) A suit of armour made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | enveloping linen cloak of Eldoral (6 def, 0 armour) enveloping linen cloak of Eldoral (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +1 Cun / +2 Dex Physical save: +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around waist | cleansing rough leather belt cleansing rough leather beltInfused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +6% blight A belt that goes around your waist. |
Inventory
Newly picked up rogue's gold ring of light (+24%)rogue's gold ring of light (+24%) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Changes resistances: +24% light Changes damage: +12% light Rings can have magical properties. |
Newly picked up drakeskin leather armour of Toknor (5 def, 8 armour)drakeskin leather armour of Toknor (5 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+1 eff.) Armour: +8 Defense: +5 (+2 eff.) Fatigue: +8% Critical mult.: +14.00% A suit of armour made of leather. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Punch Elf the Thalore Brawler level 16
75th Pyre 122nd year of Ascendancy at 23:51 see stats
By Punch Elf the Thalore Brawler level 31
79th Pyre 122nd year of Ascendancy at 00:05 see stats
By Punch Elf the Thalore Brawler level 10
75th Pyre 122nd year of Ascendancy at 07:48 see stats
By Punch Elf the Thalore Brawler level 20
76th Pyre 122nd year of Ascendancy at 18:55 see stats
By Punch Elf the Thalore Brawler level 30
78th Pyre 122nd year of Ascendancy at 17:41 see stats
By Punch Elf the Thalore Brawler level 17
76th Pyre 122nd year of Ascendancy at 05:25 see stats
By Punch Elf the Thalore Brawler level 31
79th Pyre 122nd year of Ascendancy at 02:37 see stats
Log
Headless horror hits Treant for 12 physical damage.
Mana Clash hits Treant for 0 arcane damage.
Punch Elf uses Clinch.
Headless horror is grappled!
Punch Elf is engaged in a grapple!
Punch Elf hits Headless horror for 0 physical, 1 temporal (1 total damage).
Treant hits Headless horror for 0 physical damage.
Eldritch eye casts Lightning.
Eldritch eye casts Lightning.
Grappled from Punch Elf hits Headless horror for 0 physical damage.
Eldritch eye hits Treant for 96 lightning damage.
Eldritch eye hits Treant for 96 lightning damage.
Eldritch eye hits Headless horror for 0 lightning damage.
Eldritch eye hits Treant for 97 lightning damage.
Punch Elf throws two quick punches.
Punch Elf hits Headless horror for 0 physical, 1 temporal, 0 physical, 1 temporal, 0 physical, 1 temporal (3 total damage).
Treant hits Headless horror for 0 physical damage.
Eldritch eye casts Lightning.
Grappling hits Headless horror for 0 physical damage.
Grappled from Punch Elf hits Headless horror for 0 physical damage.
Eldritch eye hits Punch Elf for (19 resist armour), 49 lightning (49 total damage).
Eldritch eye hits Headless horror for 0 lightning damage.
Punch Elf the level 32 thalore brawler was amped to death by an eldritch eye on level 55 of The Arena.
Eldritch eye killed Punch Elf!
Punch Elf has released the hold.
Punch Elf feels pain again.
Punch Elf deactivates Striking Stance.
Punch Elf deactivates Trained Reactions.