Blue the level 11 Thalore Doombringer by aoilotr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceThalore
ClassDoombringer
Level / Exp11 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 36)
Dexterity14 (base 11)
Constitution22 (base 21)
Magic14 (base 13)
Willpower19 (base 10)
Cunning11 (base 11)

Resources

Life-1/386
Equilibrium210
Stamina95/152
Vim110/140
Healing Factor1
Regeneration6.7612968211373

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage56
Accuracy18
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower7
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)28.92 (81.030927835052%)
Defense4
Ranged Defense4
Fatigue19
Physical Save24
Spell Save21
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance22%
Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
5/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.42
5/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
1/5
0/5

Generic Talents

Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
done
done
done
done
done
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

Gelatinous cube hits Blue for 2 acid damage.
Blue stops regenerating health quickly.


Blue ooze hits Blue for 1 cold damage.
You are unable to move!

Blue's Pacification Hex has been disrupted by
anti-magic forces!
Minotaur of the Labyrinth stops burning.

Minotaur of the Labyrinth uses Sunder Arms.

Blue's fighting ability is impaired!

Minotaur of the Labyrinth hits Blue for 28 physical, 4 acid, 8 temporal, 6 nature (46 total damage).
Blue seems more focused.


You are unable to move!

You are unable to move!

Blue casts Pacification Hex.

Minotaur of the Labyrinth shrugs off the effect 'Pacification Hex'!
Blue ooze is hexed!

Blue ooze is dazed!

Gelatinous cube shrugs off the effect 'Pacification Hex'!
Gelatinous cube shrugs off the effect 'Pacification Hex'!
Gelatinous cube hits Blue for 2 acid damage.
Minotaur of the Labyrinth uses Stunning Blow.

Blue is stunned!

Minotaur of the Labyrinth hits Blue for 23 physical, 4 acid, 8 temporal, 6 nature (41 total damage).
Blue ooze hits Blue for 0 cold damage.
Blue is no longer pinned.

Blue feels pain again.


Minotaur of the Labyrinth uses Sunder Armour.

Saving game...