











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Temporal Warden |
| Level / Exp | 22 / 17% |
| Size | medium |
| Lifes / Deaths | Killed by rogue at level 6 on the 2nd Mirth 122nd year of Ascendancy at 15:05 / 82Killed by bandit at level 6 on the 2nd Mirth 122nd year of Ascendancy at 15:48 Killed by rogue at level 6 on the 2nd Mirth 122nd year of Ascendancy at 19:55 Killed by skeleton magus at level 9 on the 5th Mirth 122nd year of Ascendancy at 19:30 Killed by Xanitha the orc warrior at level 11 on the 1st Summertide 122nd year of Ascendancy at 14:29 Killed by Belyra the crimson crystal at level 11 on the 2nd Summertide 122nd year of Ascendancy at 03:50 Killed by giant venus flytrap at level 11 on the 2nd Summertide 122nd year of Ascendancy at 04:13 Killed by Shardskin at level 12 on the 2nd Summertide 122nd year of Ascendancy at 08:26 Killed by Lashing Tentacle at level 12 on the 2nd Summertide 122nd year of Ascendancy at 09:15 Killed by ultimate gwelgoroth at level 14 on the 7th Flare 122nd year of Ascendancy at 00:06 Killed by greater gwelgoroth at level 14 on the 7th Flare 122nd year of Ascendancy at 00:18 Killed by ultimate gwelgoroth at level 14 on the 7th Flare 122nd year of Ascendancy at 00:29 Killed by ultimate gwelgoroth at level 14 on the 7th Flare 122nd year of Ascendancy at 00:40 Killed by greater gwelgoroth at level 14 on the 7th Flare 122nd year of Ascendancy at 00:50 Killed by Cyrus at level 15 on the 7th Dusk 122nd year of Ascendancy at 06:04 Killed by snow giant boulder thrower at level 16 on the 31st Dusk 122nd year of Ascendancy at 05:13 Killed by onilug at level 16 on the 31st Dusk 122nd year of Ascendancy at 19:23 Killed by Epoch at level 16 on the 32nd Dusk 122nd year of Ascendancy at 02:13 Killed by Epoch at level 16 on the 32nd Dusk 122nd year of Ascendancy at 02:55 Killed by Epoch at level 16 on the 32nd Dusk 122nd year of Ascendancy at 03:30 Killed by Epoch at level 16 on the 32nd Dusk 122nd year of Ascendancy at 03:59 Killed by Rantha the Worm at level 17 on the 32nd Dusk 122nd year of Ascendancy at 10:19 Killed by skeleton magus at level 18 on the 54th Dusk 122nd year of Ascendancy at 17:25 Killed by Aletta Soultorn at level 19 on the 55th Dusk 122nd year of Ascendancy at 18:53 Killed by Aletta Soultorn at level 19 on the 55th Dusk 122nd year of Ascendancy at 19:33 Killed by Aletta Soultorn at level 19 on the 55th Dusk 122nd year of Ascendancy at 19:51 Killed by Aletta Soultorn at level 19 on the 55th Dusk 122nd year of Ascendancy at 20:13 Killed by Aletta Soultorn at level 19 on the 55th Dusk 122nd year of Ascendancy at 21:30 Killed by faerlhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 09:15 Killed by faerlhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 09:25 Killed by losselhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 10:07 Killed by faerlhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 10:33 Killed by faerlhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 10:49 Killed by faerlhing at level 19 on the 56th Dusk 122nd year of Ascendancy at 11:20 Killed by losselhing at level 20 on the 57th Dusk 122nd year of Ascendancy at 01:35 Killed by losselhing at level 20 on the 57th Dusk 122nd year of Ascendancy at 02:35 Killed by faerlhing at level 20 on the 57th Dusk 122nd year of Ascendancy at 05:21 Killed by faerlhing at level 20 on the 57th Dusk 122nd year of Ascendancy at 05:31 Killed by skeleton magus at level 20 on the 57th Dusk 122nd year of Ascendancy at 14:48 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 16:44 Killed by skeleton assassin at level 20 on the 57th Dusk 122nd year of Ascendancy at 17:19 Killed by grave wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 17:38 Killed by grave wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 17:53 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 19:03 Killed by Borfast the Broken at level 20 on the 57th Dusk 122nd year of Ascendancy at 19:27 Killed by Borfast the Broken at level 20 on the 57th Dusk 122nd year of Ascendancy at 19:38 Killed by skeleton master archer at level 20 on the 57th Dusk 122nd year of Ascendancy at 19:45 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 19:53 Killed by skeleton master archer at level 20 on the 57th Dusk 122nd year of Ascendancy at 20:01 Killed by Borfast the Broken at level 20 on the 57th Dusk 122nd year of Ascendancy at 20:22 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 20:40 Killed by Borfast the Broken at level 20 on the 57th Dusk 122nd year of Ascendancy at 21:01 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 21:17 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 22:07 Killed by skeleton archer at level 20 on the 57th Dusk 122nd year of Ascendancy at 22:29 Killed by skeleton archer at level 20 on the 57th Dusk 122nd year of Ascendancy at 22:45 Killed by emperor wight at level 20 on the 57th Dusk 122nd year of Ascendancy at 23:03 Killed by skeleton archer at level 20 on the 57th Dusk 122nd year of Ascendancy at 23:25 Killed by Borfast the Broken at level 20 on the 58th Dusk 122nd year of Ascendancy at 00:03 Killed by Borfast the Broken at level 20 on the 58th Dusk 122nd year of Ascendancy at 00:41 Killed by poison ooze at level 20 on the 58th Dusk 122nd year of Ascendancy at 01:25 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 11:15 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 11:21 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 11:31 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 12:12 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 12:19 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 12:32 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 12:42 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 13:02 Killed by Urkis, the High Tempest at level 20 on the 71st Dusk 122nd year of Ascendancy at 13:22 Killed by Ce'Nevea the storm drake at level 21 on the 72nd Dusk 122nd year of Ascendancy at 00:04 Killed by Brel the halfling at level 21 on the 79th Dusk 122nd year of Ascendancy at 16:38 Killed by Betatta the lesser vampire at level 21 on the 79th Dusk 122nd year of Ascendancy at 21:21 Killed by Betatta the lesser vampire at level 21 on the 79th Dusk 122nd year of Ascendancy at 21:43 Killed by Betatta the lesser vampire at level 21 on the 79th Dusk 122nd year of Ascendancy at 21:57 Killed by Betatta the lesser vampire at level 21 on the 79th Dusk 122nd year of Ascendancy at 22:11 Killed by Betatta the lesser vampire at level 21 on the 79th Dusk 122nd year of Ascendancy at 22:47 Killed by ritch flamespitter (wild summon) at level 22 on the 8th Haze 122nd year of Ascendancy at 19:25 Killed by Silitta the bloated horror at level 22 on the 8th Haze 122nd year of Ascendancy at 19:33 Killed by Silitta the bloated horror at level 22 on the 8th Haze 122nd year of Ascendancy at 19:41 Killed by Silitta the bloated horror at level 22 on the 8th Haze 122nd year of Ascendancy at 19:55 Killed by ritch flamespitter at level 22 on the 8th Haze 122nd year of Ascendancy at 20:06 |
Primary Stats
| Strength | 14 (base 13) |
| Dexterity | 47 (base 46) |
| Constitution | 14 (base 10) |
| Magic | 56 (base 22) |
| Willpower | 55 (base 37) |
| Cunning | 10 (base 10) |
Resources
| Life | 228/498 |
| Paradox | 308 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 2.3339014492507 |
Speed
| Mental | -1.0991207943789E-12% |
| Attack | -1.0991207943789E-12% |
| Movement | +32.268086021982% |
| Spell | -1.0991207943789E-12% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 3 |
| Infravision | 1 |
Offense: Mainhand
| Damage | 59 |
| Accuracy | 60 |
| Crit Chance | 8% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 33 |
| Accuracy | 60 |
| Crit Chance | 23% |
| APR | 36 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +19% |
| Physical | +5% |
| Temporal | +30% |
| Fire | +10% |
| Arcane | +6% |
| Cold | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 9 (69.687909656376%) |
| Defense | 63 |
| Ranged Defense | 63 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 44 |
| Mental Save | 21 |
Defense: Resistances
| Blight | + 23%( 70%) |
| Arcane | + 24%( 70%) |
| Cold | + 22%( 70%) |
| All | + 13%( 70%) |
| Lightning | + 22%( 70%) |
| Physical | + 17%( 70%) |
| Darkness | + 22%( 70%) |
| Fire | + 29%( 70%) |
| Nature | + 22%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 15% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 247 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 68 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Threaded Combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.40 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.40 |
| 2/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Effects
| beneficial effect | Increases defense by 21. Mobile Defense |
| detrimental effect | The target is confused, acting randomly (chance 39%) and unable to perform complex actions. Confused |
| beneficial effect | The target is moving is 12% faster. 1 Celerity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Old Forest. Escort: lost defiler (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by Aletta Soultorn. Escort: lost sun paladin (level 3 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed bloated horror heart. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | Boltwisp (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +5 Fatigue: -5% Changes resistances: +12% blight Changes damage: +9% lightning Maximum encumbrance: +34 Physical save: +14 (+7 eff.) Only die when reaching: -40.00 life A pair of boots made of leather. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 36.70 to 110.09 lightning damage (73.39 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 104.86 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Tool | Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox anomalies(equivalent to willpower): +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
| On fingers | savage's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +9 Defense: +8 (+2 eff.) Changes stats: +2 Con Spell save: +11 (+4 eff.) Maximum stamina: +10.00 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | mule's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +7 Defense: +9 (+2 eff.) Fatigue: -5% Maximum encumbrance: +25 It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+3 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 201 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | acidic steel dagger of massacre (18-23 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 18.0 - 23.4 Uses stats: 50% Dex, 50% Mag Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 121 damage over 5 turns and reducing armor and accuracy by 16 Sharp, short and deadly. |
| Around waist | spiritwalker's hardened leather belt of recklessnessPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +3 (+2 eff.) Changes stats: +3 Mag Critical mult.: +7.00% Mana each turn: +0.23 Maximum mana: +29.00 A belt that goes around your waist. |
| In off hand | Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
| Cloak | Wrap of Stone (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 86.99 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | timebroken silk robe (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +5 Mag / +3 Wil Changes resistances: +13% all Changes damage: +6% arcane / +18% temporal Maximum mana: +34.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
wizard's steel ring of luminosityPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 15 light Damage (Ranged): 13 light Changes stats: +5 Mag Changes damage: +13% light Spell save: +6 (+2 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.dwarven-steel battleaxe 'Duathelwind' (28-43 power, 2 apr) Requires: - Magic 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 28.5 - 42.8 Uses stat: 120% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (radius 1) on hit: +20 mind When wielded/worn: Accuracy: +16 (+4 eff.) Armour penetration: +13 Effects on melee hit: * 10% chance to reduce damage dealt by 18% Damage when hit (Melee): 4 fire Changes resistances: +6% fire Changes resistances penetration: +20% darkness / +13% all Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.yew longbow of piercing Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 When wielded/worn: Accuracy: +11 (+3 eff.) Armour penetration: +12 Changes resistances penetration: +9% all Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.hardened leather sling 'Velygawyn' Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 3 Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Attack speed: 100% Firing range: +9 When wielded/worn: Physical crit. chance: +3.0% Ammo reloads per turn: +2 Changes stats: +6 Dex Stamina each turn: +3.00 Slings are used to hurl stones or metal shots at your foes. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
spiritwalker's hardened leather belt of transcendencePowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Mag Physical save: +7 (+4 eff.) Mana each turn: +0.20 Maximum mana: +25.00 Mindpower: +2 (+1 eff.) A belt that goes around your waist. |
Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Glitterreaper (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 7 lightning Damage when hit (Melee): 4 light Changes resistances: +6% lightning Changes resistances penetration: +5% light / +25% temporal Changes damage: +9% lightning / +9% temporal Light radius: +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Cyrus the Higher Temporal Warden level 18
55th Dusk 122nd year of Ascendancy at 16:37 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cyrus the Higher Temporal Warden level 21
72nd Dusk 122nd year of Ascendancy at 09:18 see stats
Impossible Death (Exploration mode)
Got killed by your future self.By Cyrus the Higher Temporal Warden level 17
32nd Dusk 122nd year of Ascendancy at 07:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cyrus the Higher Temporal Warden level 10
5th Mirth 122nd year of Ascendancy at 23:29 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cyrus the Higher Temporal Warden level 20
57th Dusk 122nd year of Ascendancy at 00:23 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cyrus the Higher Temporal Warden level 20
57th Dusk 122nd year of Ascendancy at 14:48 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Cyrus the Higher Temporal Warden level 8
3rd Mirth 122nd year of Ascendancy at 17:09 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Cyrus the Higher Temporal Warden level 21
1st Haze 122nd year of Ascendancy at 14:30 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Cyrus the Higher Temporal Warden level 20
70th Dusk 122nd year of Ascendancy at 20:50 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Cyrus the Higher Temporal Warden level 11
1st Summertide 122nd year of Ascendancy at 15:55 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Cyrus the Higher Temporal Warden level 21
1st Haze 122nd year of Ascendancy at 04:19 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cyrus the Higher Temporal Warden level 20
57th Dusk 122nd year of Ascendancy at 12:30 see stats
Wibbly Wobbly Timey Wimey Stuff (Exploration mode)
Killed the weaver queen and the temporal defiler.By Cyrus the Higher Temporal Warden level 4
76th Pyre 122nd year of Ascendancy at 16:51 see stats
Log
Cyrus hits Ritch flamespitter for 18 lightning damage.
Cyrus hits Elywen the Guardian for 18 lightning damage.
Talent Wrath of the Highborn is ready to use.
Talent Warp Blade is ready to use.
Cyrus's temporal clone casts Banish.
Ritch flamespitter resists the banishment!
Ritch flamespitter is pinned to the ground.
Cyrus's temporal clone casts Haste.
Cyrus's temporal clone speeds up.
Silitta the bloated horror's sanctity area effect hits Cyrus's temporal clone for 6 light damage.
Silitta the bloated horror casts Searing Light.
Cyrus's temporal clone uses Wrath of the Highborn.
Cyrus's temporal clone radiates power.
Silitta the bloated horror hits Cyrus's temporal clone for 43 light damage.
Cyrus's temporal clone uses Infusion: Wild.
Cyrus's temporal clone lessens the pain.
Cyrus's temporal clone uses Infusion: Healing.
Cyrus's temporal clone receives 71 healing from Infusion: Healing.
Ritch flamespitter spits flames!
Ritch flamespitter hits Cyrus for 45 fire damage.
Ritch flamespitter hits Cyrus's temporal clone for (6 shared) damage.
Cyrus hits Ritch flamespitter for 18 lightning damage.
Your summoned Cyrus's temporal clone disappears.
Silitta the bloated horror's sanctity area effect hits Gigantic sandworm tunneler for 6 light damage.
Silitta the bloated horror activates Hymn of Shadows.
Silitta the bloated horror deactivates Hymn of Perseverance.
Saving game...
Saving done.











































































