Cornac Archmage the level 2 Thalore Skirmisher by silentwrath777

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassSkirmisher
Level / Exp2 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity24 (base 19)
Constitution11 (base 10)
Magic8 (base 10)
Willpower13 (base 12)
Cunning14 (base 14)

Resources

Life117/117
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage27
Accuracy28
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense10.9
Ranged Defense14.9
Fatigue12
Physical Save8.05
Spell Save7.35
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Quiver
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

You have no more lives left.
Cornac Archmage stops regenerating health quickly.

Cornac Archmage feels pain again.

Cornac Archmage stops being poisoned.

Cornac Archmage loses speed.

Cornac Archmage is no longer suffering from insomnia.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Velulle the king cobra killed Cornac Archmage!
Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Saving done.


Resting starts...

Talent Block is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Vault is ready to use.
Talent Infusion: Wild is ready to use.
Talent Wrath of the Woods is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...

Saving done.