Stoneman the level 6 Dwarf Stone Warden by Klogg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp6 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic27 (base 29)
Willpower22 (base 16)
Cunning10 (base 10)

Resources

Life218/218
Mana140/140
Equilibrium30
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy24
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy24
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%
Light+11%

Defense: Base

Armour (hardiness)9 (30%)
Defense0
Ranged Defense0
Fatigue16
Physical Save22
Spell Save24
Mental Save25

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 27%( 70%)
Cold+ 12%( 70%)
Fire+ 25%( 70%)
Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
active

Equipment

Tool
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Stoneman the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 14:29
see stats

Log


Stoneman picks up (r.):
Khelydobers (1 def, 0 armour).
Talent Rune: Shatter Afflictions is ready to use.

Resting starts...

Talent Block is ready to use.
Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Stoneman deactivates
Stone Vines.
Stoneman activates
Stone Vines.
Resting starts...

Talent Nature's Touch is ready to use.
Talent Eldritch Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Stoneman activates
Eldritch Infusion.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).