Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
Addons | Items Vault 1.4.8Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Thalore |
Class | Archer |
Level / Exp | 26 / 72% |
Size | medium |
Lifes / Deaths | Killed by The Withering Thing at level 5 on the 5th Mirth 122nd year of Ascendancy at 13:58 / 130Killed by Siliba the wolf at level 6 on the 9th Dusk 122nd year of Ascendancy at 18:22 Killed by Bill the Stone Troll at level 8 on the 18th Dusk 122nd year of Ascendancy at 18:05 Killed by Bill the Stone Troll at level 8 on the 18th Dusk 122nd year of Ascendancy at 18:41 Killed by The Shade at level 9 on the 20th Dusk 122nd year of Ascendancy at 00:15 Killed by The Shade at level 9 on the 20th Dusk 122nd year of Ascendancy at 00:57 Killed by The Shade at level 9 on the 20th Dusk 122nd year of Ascendancy at 01:20 Killed by skeleton mage at level 9 on the 21st Dusk 122nd year of Ascendancy at 14:55 Killed by Rantha the Worm at level 11 on the 13rd Haze 122nd year of Ascendancy at 15:38 Killed by Rantha the Worm at level 11 on the 13rd Haze 122nd year of Ascendancy at 16:10 Killed by Xereba the white wolf at level 12 on the 14th Haze 122nd year of Ascendancy at 00:12 Killed by dredgling at level 12 on the 15th Haze 122nd year of Ascendancy at 03:32 Killed by Ben Cruthdar, the Abomination at level 12 on the 15th Haze 122nd year of Ascendancy at 03:44 Killed by dredgling at level 12 on the 15th Haze 122nd year of Ascendancy at 03:54 Killed by Rantha the Abomination at level 12 on the 15th Haze 122nd year of Ascendancy at 13:11 Killed by Rantha the Abomination at level 12 on the 15th Haze 122nd year of Ascendancy at 15:25 Killed by Xerurath the dredgling at level 13 on the 15th Haze 122nd year of Ascendancy at 22:38 Killed by Xerurath the dredgling at level 13 on the 18th Haze 122nd year of Ascendancy at 09:40 Killed by Xerurath the dredgling at level 13 on the 18th Haze 122nd year of Ascendancy at 11:15 Killed by Chronolith Clone at level 13 on the 18th Haze 122nd year of Ascendancy at 16:11 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 16:23 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 16:36 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 16:47 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 17:05 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 17:35 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 18:23 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 18:31 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 18:42 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 19:06 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 19:35 Killed by Chronolith Twin at level 13 on the 18th Haze 122nd year of Ascendancy at 20:11 Killed by ritch flamespitter at level 14 on the 35th Haze 122nd year of Ascendancy at 19:43 Killed by Rissa at level 15 on the 55th Haze 122nd year of Ascendancy at 20:10 Killed by Rissa at level 15 on the 56th Haze 122nd year of Ascendancy at 12:17 Killed by Rissa at level 15 on the 56th Haze 122nd year of Ascendancy at 16:19 Killed by Rissa at level 16 on the 58th Haze 122nd year of Ascendancy at 03:35 Killed by Rissa at level 16 on the 58th Haze 122nd year of Ascendancy at 11:27 Killed by Gloriatira the vampire at level 16 on the 71st Haze 122nd year of Ascendancy at 08:03 Killed by Gloriatira the vampire at level 16 on the 71st Haze 122nd year of Ascendancy at 09:01 Killed by Gloriatira the vampire at level 16 on the 71st Haze 122nd year of Ascendancy at 09:40 Killed by dreaming horror at level 18 on the 76th Haze 122nd year of Ascendancy at 02:45 Killed by blade horror at level 18 on the 76th Haze 122nd year of Ascendancy at 05:20 Killed by devourer at level 18 on the 76th Haze 122nd year of Ascendancy at 05:57 Killed by Veloba the devourer at level 18 on the 76th Haze 122nd year of Ascendancy at 07:08 Killed by Lisidheta the multi-hued drake hatchling at level 19 on the 4th Decay 122nd year of Ascendancy at 11:11 Killed by Lisidheta the multi-hued drake hatchling at level 19 on the 4th Decay 122nd year of Ascendancy at 11:24 Killed by Lisidheta the multi-hued drake hatchling at level 19 on the 4th Decay 122nd year of Ascendancy at 11:35 Killed by Lisidheta the multi-hued drake hatchling at level 19 on the 4th Decay 122nd year of Ascendancy at 11:44 Killed by skeleton master archer at level 19 on the 6th Decay 122nd year of Ascendancy at 11:16 Killed by umbral horror at level 19 on the 6th Decay 122nd year of Ascendancy at 16:16 Killed by shadow at level 19 on the 6th Decay 122nd year of Ascendancy at 16:30 Killed by fire wyrm at level 19 on the 6th Decay 122nd year of Ascendancy at 17:38 Killed by fire drake at level 19 on the 6th Decay 122nd year of Ascendancy at 17:46 Killed by fire drake at level 19 on the 6th Decay 122nd year of Ascendancy at 17:55 Killed by fire wyrm at level 19 on the 6th Decay 122nd year of Ascendancy at 19:07 Killed by lava floor at level 19 on the 7th Decay 122nd year of Ascendancy at 00:13 Killed by fire wyrm at level 19 on the 7th Decay 122nd year of Ascendancy at 00:20 Killed by fire wyrm at level 19 on the 7th Decay 122nd year of Ascendancy at 00:32 Killed by fire wyrm at level 19 on the 7th Decay 122nd year of Ascendancy at 12:40 Killed by fire wyrm at level 19 on the 7th Decay 122nd year of Ascendancy at 16:37 Killed by Bethetta the ghoul at level 20 on the 8th Decay 122nd year of Ascendancy at 19:35 Killed by storm wyrm at level 20 on the 9th Decay 122nd year of Ascendancy at 04:15 Killed by storm wyrm at level 20 on the 9th Decay 122nd year of Ascendancy at 04:47 Killed by storm wyrm at level 20 on the 9th Decay 122nd year of Ascendancy at 05:02 Killed by elder vampire at level 20 on the 10th Decay 122nd year of Ascendancy at 08:02 Killed by grave wight at level 20 on the 10th Decay 122nd year of Ascendancy at 08:16 Killed by Eilinaminor the skeleton magus at level 21 on the 2nd Allure 123rd year of Ascendancy at 13:50 Killed by The Master at level 21 on the 2nd Allure 123rd year of Ascendancy at 20:30 Killed by skeleton archer at level 21 on the 2nd Allure 123rd year of Ascendancy at 20:39 Killed by The Master at level 21 on the 2nd Allure 123rd year of Ascendancy at 20:50 Killed by The Master at level 21 on the 2nd Allure 123rd year of Ascendancy at 21:57 Killed by The Master at level 21 on the 2nd Allure 123rd year of Ascendancy at 22:12 Killed by skeleton mage at level 21 on the 2nd Allure 123rd year of Ascendancy at 22:21 Killed by skeleton warrior at level 21 on the 2nd Allure 123rd year of Ascendancy at 22:29 Killed by skeleton archer at level 21 on the 3rd Allure 123rd year of Ascendancy at 01:17 Killed by Urkis, the High Tempest at level 22 on the 5th Regrowth 123rd year of Ascendancy at 06:36 Killed by Urkis, the High Tempest at level 22 on the 5th Regrowth 123rd year of Ascendancy at 07:40 Killed by Urkis, the High Tempest at level 22 on the 5th Regrowth 123rd year of Ascendancy at 08:33 Killed by Burb the snow giant champion at level 22 on the 5th Regrowth 123rd year of Ascendancy at 09:40 Killed by Urkis, the High Tempest at level 22 on the 5th Regrowth 123rd year of Ascendancy at 09:52 Killed by Urkis, the High Tempest at level 22 on the 5th Regrowth 123rd year of Ascendancy at 10:03 Killed by disarming trap at level 24 on the 8th Regrowth 123rd year of Ascendancy at 17:00 Killed by elven warrior at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 18:35 Killed by elven cultist at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 02:29 Killed by elven corruptor at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 03:34 Killed by elven cultist at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 05:12 Killed by elven corruptor at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 06:13 Killed by Silurerabeth the elven cultist at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 21:02 Killed by elven tempest at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 22:38 Killed by elven tempest at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 22:48 Killed by elven tempest at level 24 on the 14th Regrowth 123rd year of Ascendancy at 06:56 Killed by elven corruptor at level 24 on the 14th Regrowth 123rd year of Ascendancy at 07:06 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 14th Regrowth 123rd year of Ascendancy at 10:05 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 14th Regrowth 123rd year of Ascendancy at 11:05 Killed by Saluriara the mean looking elven guard at level 24 on the 14th Regrowth 123rd year of Ascendancy at 14:40 Killed by Saluriara the mean looking elven guard at level 24 on the 14th Regrowth 123rd year of Ascendancy at 16:06 Killed by Saluriara the mean looking elven guard at level 24 on the 14th Regrowth 123rd year of Ascendancy at 18:40 Killed by elven corruptor at level 24 on the 14th Regrowth 123rd year of Ascendancy at 22:31 Killed by elven corruptor at level 24 on the 15th Regrowth 123rd year of Ascendancy at 00:16 Killed by Lubodeod the halfling at level 24 on the 27th Regrowth 123rd year of Ascendancy at 16:02 Killed by minotaur at level 25 on the 41st Regrowth 123rd year of Ascendancy at 14:49 Killed by war hound at level 25 on the 41st Regrowth 123rd year of Ascendancy at 14:57 Killed by minotaur at level 25 on the 41st Regrowth 123rd year of Ascendancy at 15:24 Killed by Baal the dwarf at level 25 on the 46th Regrowth 123rd year of Ascendancy at 22:36 Killed by shadow at level 25 on the 49th Regrowth 123rd year of Ascendancy at 22:16 Killed by enthralled slave at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 18:03 Killed by enthralled slave at level 25 on the 54th Regrowth 123rd year of Ascendancy at 08:02 Killed by enthralled slave at level 25 on the 54th Regrowth 123rd year of Ascendancy at 20:33 Killed by Ndudie the shalore at level 25 on the 56th Regrowth 123rd year of Ascendancy at 15:28 Killed by Dosomb the thalore at level 25 on the 38th Pyre 123rd year of Ascendancy at 11:00 Killed by Dosomb the thalore at level 25 on the 38th Pyre 123rd year of Ascendancy at 11:08 Killed by Birel the halfling at level 25 on the 62nd Pyre 123rd year of Ascendancy at 19:26 Killed by Dolas the shalore at level 25 on the 64th Pyre 123rd year of Ascendancy at 12:12 Killed by Dolas the shalore at level 25 on the 64th Pyre 123rd year of Ascendancy at 12:39 Killed by orc necromancer at level 25 on the 1st Flare 123rd year of Ascendancy at 08:16 Killed by skeleton mage at level 25 on the 1st Flare 123rd year of Ascendancy at 08:46 Killed by shadowblade at level 25 on the 1st Flare 123rd year of Ascendancy at 16:11 Killed by shadowblade at level 25 on the 1st Flare 123rd year of Ascendancy at 16:23 Killed by Belidhethra the Guardian at level 25 on the 1st Flare 123rd year of Ascendancy at 22:03 Killed by Belidhethra the Guardian at level 25 on the 2nd Flare 123rd year of Ascendancy at 02:12 Killed by storm wyrm at level 25 on the 2nd Flare 123rd year of Ascendancy at 05:58 Killed by orc necromancer at level 25 on the 2nd Flare 123rd year of Ascendancy at 08:27 Killed by Silyna the Guardian at level 26 on the 2nd Flare 123rd year of Ascendancy at 22:38 Killed by Bethyma the bandit at level 26 on the 8th Flare 123rd year of Ascendancy at 11:51 Killed by fire drake at level 26 on the 25th Dusk 123rd year of Ascendancy at 23:48 Killed by Rat Lich at level 26 on the 26th Dusk 123rd year of Ascendancy at 13:39 Killed by Rat Lich at level 26 on the 26th Dusk 123rd year of Ascendancy at 15:19 Killed by Rat Lich at level 26 on the 26th Dusk 123rd year of Ascendancy at 16:10 Killed by vampire rat at level 26 on the 26th Dusk 123rd year of Ascendancy at 18:48 Killed by Rat Lich at level 26 on the 26th Dusk 123rd year of Ascendancy at 19:24 |
Primary Stats
Strength | 52 (base 37) |
Dexterity | 66 (base 49) |
Constitution | 20 (base 19) |
Magic | 16 (base 13) |
Willpower | 44 (base 14) |
Cunning | 26 (base 15) |
Resources
Life | 549/549 |
Mana | 420/420 |
Stamina | 270/270 |
Psi | 134/134 |
Healing Factor | 1.6 |
Regeneration | 12.179539772648 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +40% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 5 |
See Stealth | 15 |
See Invisible | 15 |
Offense: Mainhand
Damage | 120 |
Accuracy | 61 |
Crit Chance | 19% |
APR | 14 |
Speed | 0.80 |
Offense: Spell
Spellpower | 16 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 35 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 15 (30%) |
Defense | 37 |
Ranged Defense | 43 |
Fatigue | 7 |
Physical Save | 35 |
Spell Save | 40 |
Mental Save | 35 |
Defense: Resistances
All | + 6%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Bleed Resistance | 20% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 505 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 202 and cleanse 1 wound and poison effect. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 491% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Class Talents
Technique / Archery - bows | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Technique / Combat veteran | 0.90 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Archery excellence | 1.30 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Technique / Archery - slings | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Archery prowess | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Archery training | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Field control | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 2/5 |
| 2/5 |
| 4/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +1. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You successfully escorted the injured seer to the recall portal on level 8 of Dreadfell. Escort: injured seer (level 8 of Dreadfell)As a reward you improved talent Arcane Eye (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Dreadfell. Escort: lost anorithil (level 1 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Strength by +2. | done |
You abandoned temporal explorer to death. Escort: temporal explorer (level 1 of Daikara) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 0.80). | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 42. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * You've found the needed vial of squid ink. * You've found the needed warg claw. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed wretchling eyeball. * You've found the needed pouch of bone giant dust. * You've found the needed ice ant stinger. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of voratun boots 'Vorogabeth' (7 def, 5 armour) pair of voratun boots 'Vorogabeth' (7 def, 5 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +7 (+3 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +4% Changes resistances: +2% physical / +6% light / +9% fire / +5% arcane / +12% cold Cut immunity: +20% Spell crit. chance: +2% Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | quiver of elven-wood arrows of crippling (17/20, 44-61.6 power, 14 apr) quiver of elven-wood arrows of crippling (17/20, 44-61.6 power, 14 apr)Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 44.0 - 61.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +13.5% Capacity: 20 On weapon crit: * cripple the target Arrows are used with bows to pierce your foes to death. |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (101 power, based on Willpower), costing 8 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+5 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 28 power out of 35/35) : Effective talent level: 2.0 Power cost: 28 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Tool | Isunn the dwarven-steel torque of kinetic psionic shield [power 77] (16 cooldown) Isunn the dwarven-steel torque of kinetic psionic shield [power 77] (16 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Effects on melee hit: * 15% chance to corrode armour Talent cooldown: Silence (+5 turn) Talent granted: +2 Silence Critical mult.: +5.00% Mental save: +9 (+4 eff.) Mindpower: +4 (+2 eff.) It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 77 for 7 turns, putting all charms on cooldown for 16 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
In main hand | ranger's ash longbow of dexterity (+5) ranger's ash longbow of dexterity (+5)Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When wielded/worn: Changes stats: +5 Dex Changes resistances penetration: +16% physical Longbows are used to shoot arrows at your foes. |
On hands | Wyrmbreath (0 def, 4 armour) Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 19 power out of 24/24) : Effective talent level: 2.0 Power cost: 19 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 183.75 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
Main armor | nimble hardened leather armour of the hero (10 def, 6 armour) nimble hardened leather armour of the hero (10 def, 6 armour)Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +10 (+4 eff.) Ranged Defense: +5 (+1 eff.) Fatigue: +8% Changes stats: +5 Str / +7 Dex / +5 Mag / +4 Wil / +3 Cun Movement speed: +20% A suit of armour made of leather. |
Cloak | Erelolar the cashmere cloak (10 def, 0 armour) Erelolar the cashmere cloak (10 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Defense: +10 (+4 eff.) Damage when hit (Melee): 8 physical Changes stats: +2 Str Physical save: +7 (+4 eff.) Only die when reaching: -20.00 life Maximum stamina: +10.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 32 power out of 40/40) : Effective talent level: 2.0 Power cost: 32 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 208 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
Elixir of Focus Elixir of FocusInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you two additional class talent points. A vial of clear, steaming fluid. |
Elixir of Serendipity Elixir of SerendipityInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to permanently increase your luck by 5. A vial of lively yellow fluid. |
This item will automatically be transmogrified when you leave the level. teleportation rune of the psychic (range 79)teleportation rune of the psychic (range 79) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 79 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. restorative pair of dwarven-steel boots of tirelessness (0 def, 4 armour)restorative pair of dwarven-steel boots of tirelessness (0 def, 4 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Life regen: +2.30 Stamina each turn: +0.60 Maximum stamina: +11.00 Healing mod.: +14% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
109 alchemist agate 109 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx 9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects, costing 32 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 160 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. Skull of the Rat LichSkull of the Rat Lich Powered by arcane forces 1.00 Encumbrance. [Unique] Type: tool / skull ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness Spellpower: +10 (+7 eff.) Spell crit. chance: +4% It can be used to raise one or two undead rats to fight beside you, costing 56 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
This item will automatically be transmogrified when you leave the level. yew totem of cure ailments [power 2] (8 cooldown)yew totem of cure ailments [power 2] (8 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to remove up to 2 poisons or diseases from a target within range 8 (based on Willpower), putting all charms on cooldown for 8 turns. Natural totems are made by powerful wilders to store nature power. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 quartz 4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Rissa the Thalore Archer level 24
23rd Regrowth 123rd year of Ascendancy at 09:34 see stats
By Rissa the Thalore Archer level 21
2nd Allure 123rd year of Ascendancy at 12:22 see stats
By Rissa the Thalore Archer level 14
37th Haze 122nd year of Ascendancy at 04:25 see stats
By Rissa the Thalore Archer level 25
70th Regrowth 123rd year of Ascendancy at 09:01 see stats
By Rissa the Thalore Archer level 17
72nd Haze 122nd year of Ascendancy at 23:10 see stats
By Rissa the Thalore Archer level 23
5th Regrowth 123rd year of Ascendancy at 10:26 see stats
By Rissa the Thalore Archer level 18
77th Haze 122nd year of Ascendancy at 01:45 see stats
By Rissa the Thalore Archer level 18
77th Haze 122nd year of Ascendancy at 02:28 see stats
By Rissa the Thalore Archer level 10
21st Dusk 122nd year of Ascendancy at 17:20 see stats
By Rissa the Thalore Archer level 20
7th Decay 122nd year of Ascendancy at 22:11 see stats
By Rissa the Thalore Archer level 10
31st Dusk 122nd year of Ascendancy at 15:41 see stats
By Rissa the Thalore Archer level 24
15th Regrowth 123rd year of Ascendancy at 17:31 see stats
By Rissa the Thalore Archer level 26
26th Dusk 123rd year of Ascendancy at 00:43 see stats
By Rissa the Thalore Archer level 19
4th Decay 122nd year of Ascendancy at 11:23 see stats
By Rissa the Thalore Archer level 26
26th Dusk 123rd year of Ascendancy at 19:35 see stats
By Rissa the Thalore Archer level 16
61st Haze 122nd year of Ascendancy at 14:10 see stats
By Rissa the Thalore Archer level 11
12nd Haze 122nd year of Ascendancy at 12:17 see stats
By Rissa the Thalore Archer level 18
3rd Decay 122nd year of Ascendancy at 16:12 see stats
By Rissa the Thalore Archer level 21
3rd Allure 123rd year of Ascendancy at 04:38 see stats
Log
Rissa shoots!
Rissa's Shoot hits Ghoulish rat for 176 physical damage.
Ghoulish rat misses Rissa.
Burning from Rissa hits Ghoulish rat for 18 fire damage.
Rissa shoots!
Rissa leeches life from Ghoulish rat!
Rissa's Shoot hits Ghoulish rat for 151 physical damage.
Rissa receives 38 healing from Ghoulish rat.
Rissa's Shoot killed Ghoulish rat!
Ran for 10 turns (stop reason: didn't move).
You somehow avoid the trap (poison vine).
Ran for 4 turns (stop reason: interesting terrain).
Ran for 3 turns (stop reason: didn't move).
Ran for 3 turns (stop reason: hostile spotted to the south (ghoulish rat)).
Rissa shoots!
Rissa's Shoot hits Ghoulish rat for 162 physical damage.
Rissa shoots!
Rissa's Shoot hits Ghoulish rat for 152 physical damage.
Rissa shoots!
Rissa's Shoot hits Ghoulish rat for 180 physical damage.
Rissa's Shoot killed Ghoulish rat!