Farkon the level 9 Shalore Marauder by Farkon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassMarauder
Level / Exp9 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity28 (base 27)
Constitution20 (base 19)
Magic12 (base 10)
Willpower21 (base 10)
Cunning14 (base 11)

Resources

Life229/229
Stamina152/152
Healing Factor1.22
Regeneration4.697

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage22
Accuracy34
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy34
Crit Chance12%
APR8
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)13.73 (48.103448275862%)
Defense22.554937742472
Ranged Defense22.554937742472
Fatigue16
Physical Save12.6
Spell Save20.275
Mental Save17.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
1/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
1/5

Effects

Quests

active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Farkon the Shalore Marauder level 8
7th Dusk 122nd year of Ascendancy at 23:41
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.35 gold from the transmogrification of
quick steel torque of thermal psionic shield [power 29] (13 cooldown).
You gain 2.85 gold from the transmogrification of
Kilnwinter (22/22, 22-30.8 power, 7 apr).
You gain 15.00 gold from the transmogrification of
Thalore-Wood Cuirass (4 def, 12 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 3.35 gold from the transmogrification of
Galodunakaltholeg the steel mace (16.5-23.1 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 5.15 gold from the transmogrification of
Polilaith (21-29.4 power, 3 apr).
You gain 2.94 gold from the transmogrification of
manaburning iron greatsword of massacre (25-40 power, 1 apr).
You gain 3.20 gold from the transmogrification of
iron greatsword 'Xerebeth' (15.5-24.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 2.51 gold from the transmogrification of
hateful iron dagger of projection (10-13 power, 5 apr).
You gain 3.95 gold from the transmogrification of
Silomida the steel battleaxe (19.5-29.25 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Duskwalker the steel ring.
You gain 1.06 gold from the transmogrification of
healing infusion of the duelist (heal 87).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.