











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Wall Clock 1.7.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Cursed |
| Level / Exp | 13 / 10% |
| Size | medium |
| Lifes / Deaths | Killed by Rtara's Inner Demon at level 10 on the 3rd Acquisition 122nd year of Ascendancy at 12:14 / 2Killed by Bill the Stone Troll at level 13 on the 3rd Profit 122nd year of Ascendancy at 09:41 |
Primary Stats
| Strength | 41 (base 28) |
| Dexterity | 9 (base 10) |
| Constitution | 15 (base 10) |
| Magic | 11 (base 10) |
| Willpower | 38 (base 30) |
| Cunning | 23 (base 20) |
Resources
| Life | -52/420 |
| Hate | 100/100 |
| Healing Factor | 1.0860311219418 |
| Regeneration | 3.5296011463107 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
| See Invisible | 12 |
Offense: Mainhand
| Damage | 60 |
| Accuracy | 30 |
| Crit Chance | 16% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +18% |
| Mind | +21% |
| Light | +15% |
| Cold | +12% |
| Blight | +8% |
| Arcane | +21% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Arcane | +10% |
Defense: Base
| Armour (hardiness) | 43.08934837382 (81.151787968034%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 30 |
| Physical Save | 27 |
| Spell Save | 17 |
| Mental Save | 20 |
Defense: Resistances
| Acid | + 5%( 70%) |
| Blight | + 11%( 70%) |
| Arcane | + 10%( 70%) |
| Cold | + 8%( 70%) |
| All | 0%( 70%) |
| Physical | + 5%( 70%) |
| Lightning | + 14%( 70%) |
| Light | + 3%( 70%) |
| Temporal | + 3%( 70%) |
| Mind | + 5%( 70%) |
| Darkness | + 3%( 70%) |
| Fire | + 26%( 70%) |
| Nature | + 21%( 70%) |
Defense: Immunities
| Pinning Resistance | 17% |
| Confusion Resistance | 41% |
| Fear Resistance | 41% |
| Stun Resistance | 41% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 41% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Predator | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cursed / Slaughter | 1.43 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Effects
Quests
You failed to protect the lone alchemist from death by skeleton warrior. Escort: lone alchemist (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the lost tinker to the recall portal on level 3 of Trollmire. Escort: lost tinker (level 3 of Trollmire)As a reward you improved talent Endless Endurance (+1 level(s)). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | [vs. Zerudir the pair of rough leather boots (0 def, 2 armour) (On feet)]Zerudir the pair of rough leather boots (0 def, 2 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +2 (-) Damage when hit (Melee): 4(-) mind Changes stats: +1(-) Str Changes damage: +12%(-) mind Reduces incoming crit damage: 10.00% (-) Infravision radius: +1 (-) A pair of boots made of leather. |
| Light source | [vs. Beteda (Light source)]Beteda Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 4(-) arcane Changes resistances: +3%(-) temporal Changes resistances penetration: +10%(-) arcane Changes damage: +6%(-) arcane Maximum life: +43.00 (-) Light radius: +3 (-) A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | [vs. rough leather cap 'Zyredir' (0 def, 9 armour) (On head)]rough leather cap 'Zyredir' (0 def, 9 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +9 (-) Fatigue: +1% (-) Changes stats: +3(-) Str / +1(-) Wil Only die when reaching: -40.00 life (-) Maximum stamina: +10.00 (-) A cap made of leather. |
| On hands | [vs. dwarven-steel gauntlets 'Xanotta' (0 def, 2 armour) (On hands)]dwarven-steel gauntlets 'Xanotta' (0 def, 2 armour) Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 (-) Fatigue: +3% (-) Effects on melee hit: * 20% chance to reduce all saves and defense by 23 Damage (Melee): 7(-) mind / 0(-20) item expose Changes stats: +3(-) Mag Changes resistances: +5%(-) mind Changes damage: +9%(-) mind / +6%(-) arcane Mana each turn: +0.10 (-) Spellpower: +6 (+6 eff.) (-) Spell crit. chance: +5% (-) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | [vs. Dazzlesnake the iron pickaxe (dig speed 37 turns) (Tool)]Dazzlesnake the iron pickaxe (dig speed 37 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1(-) Str Changes resistances: +3%(-) cold / +11%(-) nature / +3%(-) light Changes damage: +12%(-) cold / +6%(-) nature / +6%(-) light Light radius: +1 (-) When carried: Talents granted: +1.00(-) Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | [vs. titan's copper ring (On fingers, 1 of 2)]titan's copper ring Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2(-) Con Physical save: +4 (+2 eff.) (-) Rings make your fingers look great! Tap to cycle through comparison choices |
| On fingers | [vs. titan's copper ring (On fingers, 1 of 2)]copper ring 'Arcquill' Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Damage when hit (Melee): 4 lightning / 2 acid Changes stats: +0(-2) Con Changes resistances: +9% lightning / +20% fire Changes damage: +12% nature / +10% fire Physical save: +0 (+0 eff.) (-4 (-2 eff.)) Rings make your fingers look great! Tap to cycle through comparison choices |
| Around neck | [vs. Dawncast (Around neck)]Dawncast Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +5%(-) arcane Changes damage: +9%(-) light / +9%(-) arcane Talent masteries: +0.13(-) Cursed / Slaughter Amulets make your neck look great! |
| In main hand | [vs. Skullcleaver (120% power, 4 apr) (In main hand, 1 of 2)]Skullcleaver (120% power, 4 apr) Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Power: 121% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 (-) Crit. chance: +12.0% (-) Attack speed: 100% (-) Lifesteal (this weapon only): +10% (-) Damage conversion: 25%(-) blight When wielded/worn: Changes damage: +8%(-) blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. Tap to cycle through comparison choices |
| Around waist | [vs. Mayobrera the rough leather belt (Around waist)]Mayobrera the rough leather belt Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Accuracy: +15 (+8 eff.) (-) Changes resistances: +3%(-) darkness / +5%(-) arcane Physical save: +5 (+3 eff.) (-) Mindpower: +3 (+1 eff.) (-) Defense after a teleport: +5 (-) Resist all after a teleport: +5% (-) New effects duration reduction after a teleport: +5% (-) A belt that goes around your waist. |
| In off hand | [vs. iron shield 'Cuthydig' (0 def, 2 armour, 96% power, 23 block) (In off hand)]iron shield 'Cuthydig' (0 def, 2 armour, 96% power, 23 block) Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Power: 96% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.5% (-) Block value: +23 (-) When wielded/worn: Armour: +2 (-) Fatigue: +8% (-) Changes stats: +1(-) Cun / +4(-) Wil Changes resistances: +10%(-) nature / +11%(-) blight Talents granted: +1.00(-) Block Infravision radius: +1 (-) See invisible: +3 (-) Handheld deflection devices. |
| Cloak | [vs. Myfast the linen cloak (1 def, 0 armour) (Cloak)]Myfast the linen cloak (1 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +5 (+3 eff.) (-) Defense: +1 (+0 eff.) (-) Changes stats: +4(-) Str / +1(-) Dex / +2(-) Cun Reduces incoming crit damage: 5.00% (-) See invisible: +9 (-) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | [vs. hardened iron plate armour of implacability (0 def, 17 armour) (Main armor)]hardened iron plate armour of implacability (0 def, 17 armour) Requires: - Massive armour training - Strength 22 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +17 (-) Fatigue: +18% (-) Changes resistances: +5%(-) acid / +5%(-) physical / +5%(-) cold / +5%(-) lightning / +6%(-) fire Physical save: +6 (+3 eff.) (-) A suit of armour made of metal plates. |
Inventory
[vs. Infusion: Healing (on body)]healing infusion of the warrior (heal 122; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11(-1) Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 122(+72) then cleanse 1 wound, poison, and disease effect. Its effects scale with your +Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
[vs. Infusion: Regeneration (on body)]This item will automatically be transmogrified when you leave the level. regeneration infusion of the wizard (heal 97; 17 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 17(+7) Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 97(-3) life over 5 turns. Its effects scale with your +Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
[vs. dwarven-steel gauntlets 'Xanotta' (0 def, 2 armour) (On hands)]sand rough leather gloves of strength (+2) (0 def, 6 armour) Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +7 (+3 eff.) Armour: +6 (+4) Fatigue: +0% (-3%) Damage (Melee): 6 physical / 0(-7) mind / 0(-20) item expose Changes stats: +2 Str / +0(-3) Mag Changes resistances: +0%(-5%) mind Changes damage: +3% physical / +0%(-9%) mind / +0%(-6%) arcane Mana each turn: +0.00 (-0.10) Spellpower: +0 (+0 eff.) (-6 (-6 eff.)) Spell crit. chance: +0% (-5%) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
41 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
[vs. Dazzlesnake the iron pickaxe (dig speed 37 turns) (Tool)]iron pickaxe 'Frostbright' (dig speed 36 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 50% Changes stats: +1(-) Str Changes resistances: +0%(-3%) light / +9% fire / +10%(-1%) nature / +3%(-) cold Changes damage: +9% lightning / +3%(-9%) cold / +5%(-1%) nature / +0%(-6%) light Light radius: +0 (-1) When carried: Talents granted: +1.00(-) Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
[vs. Beteda (Light source)]bright brass lantern of clarity Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 0(-4) arcane Changes resistances: +0%(-3%) temporal Changes resistances penetration: +0%(-10%) arcane Changes damage: +0%(-6%) arcane Mental save: +6 (+3 eff.) Maximum life: +0.00 (-43.00) Light radius: +5 (+2) See stealth: +6 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Rtara the Dwarf Cursed level 10
2nd Acquisition 122nd year of Ascendancy at 11:26 see stats
Squadmate (Insane (Roguelike) difficulty)
Escaped from Reknor alive with your squadmate Norgan.By Rtara the Dwarf Cursed level 6
19th Voratun 122nd year of Ascendancy at 01:45 see stats
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By Rtara the Dwarf Cursed level 10
3rd Acquisition 122nd year of Ascendancy at 12:07 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Rtara the Dwarf Cursed level 9
1st Acquisition 122nd year of Ascendancy at 11:00 see stats
Unstoppable (Insane (Roguelike) difficulty)
Returned from the dead.By Rtara the Dwarf Cursed level 10
3rd Acquisition 122nd year of Ascendancy at 12:14 see stats
Log
Cave troll hits Rtara for (2 blocked), 0 physical (0 total damage).
Bill the Stone Troll hits Rtara for (23 blocked), 101 physical (101 total damage).
Melee retaliation hits Cave troll for 2 lightning, 1 acid, 2 arcane, 1 mind (6 total damage).
Melee retaliation hits Bill the Stone Troll for 3 lightning, 2 acid, 4 arcane, 4 mind (13 total damage).
Talent Dominate is ready to use.
Mindrot hits Cave troll for 1 mind, 1 darkness (3 total damage).
Mindrot hits Bill the Stone Troll for 1 mind, 1 darkness (3 total damage).
Rtara performs a melee critical strike against Cave troll!
You collect a new ingredient: length of troll intestine (1).
Rtara steals life from Cave troll!
Rtara hits Cave troll for 24 blight, 66 physical (90 total damage).
Rtara killed Cave troll!
Rtara hits Bill the Stone Troll for 3 darkness, 3 mind (6 total damage).
Rtara is not dazed anymore.
Rtara is dazed!
Melee retaliation hits Bill the Stone Troll for 3 lightning, 2 acid, 4 arcane, 4 mind (13 total damage).
Bill the Stone Troll hits Rtara for 110 physical damage.
Mindrot hits Bill the Stone Troll for 1 mind, 1 darkness (3 total damage).
Rtara receives 12 healing from Unnatural Body.
Rtara uses Infusion: Regeneration.
Rtara starts regenerating health quickly.
Rtara hits Bill the Stone Troll for 3 darkness, 2 mind (5 total damage).
Rtara is not dazed anymore.
Rtara begins rampaging!
Melee retaliation hits Bill the Stone Troll for 4 lightning, 2 acid, 4 arcane, 4 mind (14 total damage).
Bill the Stone Troll hits Rtara for (22 rampage shugs off), 92 physical (92 total damage).
Rtara the level 13 dwarf cursed was minced to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
Bill the Stone Troll is no longer being stalked by Rtara.
































































