DUAL TECHNIQUES the level 5 Skeleton Arcane Blade by Amor_et_Hilaritas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArcane Blade
Level / Exp5 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity21 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower16 (base 10)
Cunning16 (base 14)

Resources

Life166/166
Mana154/154
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+10%
Fire+5%

Defense: Base

Armour (hardiness)2 (35.65183292883%)
Defense23
Ranged Defense23
Fatigue0
Physical Save17
Spell Save15
Mental Save11

Defense: Resistances

Blight+ 16%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
2/5
2/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Chain Lightning is ready to use.
Talent Shielding is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Bone Armour is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (21/21, 16-19 power, 1 apr).
You gain 0.76 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 0.69 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 1.19 gold from the transmogrification of
gifted mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You gain 2.45 gold from the transmogrification of
flaming iron mace of phasing (12-17 power, 7 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.