ElGrim the level 5 Dwarf Arcane Blade by talgrim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassArcane Blade
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic14 (base 16)
Willpower13 (base 10)
Cunning18 (base 18)

Resources

Life-1/178
Mana99/99
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy28
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower17.934037581188
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense1
Ranged Defense1
Fatigue13
Physical Save21.8
Spell Save9.45
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
2/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
active
done

Equipment

On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By ElGrim the Dwarf Arcane Blade level 4
20th Voratun 122nd year of Ascendancy at 15:57
see stats

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the northwest (dremling)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (dremling)).


Dremling misses ElGrim.

Skeleton warrior uses Stunning Blow.

ElGrim is stunned!

ElGrim hits Skeleton warrior for 12 fire damage.
ElGrim hits Dremling for 12 fire damage.
Skeleton warrior hits ElGrim for 33 physical, 8 fire (41 total damage).
Dremling hits ElGrim for 14 physical, 6 blight (20 total damage).

ElGrim hits Skeleton warrior for 11 physical, 2 fire (13 total damage).
Drem master calms down.

ElGrim hits Skeleton warrior for 5 fire damage.
ElGrim hits Dremling for 5 fire damage.
Skeleton warrior hits ElGrim for 25 physical, 8 fire (33 total damage).
Dremling hits ElGrim for 12 physical, 6 blight (18 total damage).

ElGrim hits Dremling for 5 fire damage.
Dremling hits ElGrim for 14 physical, 6 blight (20 total damage).
Saving game...