Light the level 10 Higher Sun Paladin by Artius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp10 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 34)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 25)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-8/473
Positive47/47
Stamina112/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+70.921985815603%

Vision

Sight10
Lite8
Infravision5

Offense: Mainhand

Damage47
Accuracy26
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

Physical+5%
Lightning+15%

Defense: Base

Armour (hardiness)38.551211628464 (74.117647058824%)
Defense21
Ranged Defense21
Fatigue37
Physical Save25
Spell Save15
Mental Save23

Defense: Resistances

Lightning+ 3%( 70%)
Nature+ 6%( 70%)
Temporal+ 6%( 70%)
Fire+ 37%( 70%)
Arcane+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance40%
Bleed Resistance10%
Disarm Resistance30%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
4/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.40
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
3/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
failed
failed
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Light the Higher Sun Paladin level 10
7th Mirth 122nd year of Ascendancy at 11:25
see stats
Lost in translation (Insane (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Light the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 08:13
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Light the Higher Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 08:05
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Light the Higher Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 00:57
see stats

Log

Your shield crumbles under the damage!
The shield around Light crumbles.

Aerymira the white worm mass performs a melee critical strike against Light!
Aerymira the white worm mass hits Light for (9 absorbed), 0 physical, (1 absorbed), 3 darkness, 15 physical, 3 darkness (22 total damage).
Poison from Aerymira the white worm mass hits
Light for 29 nature damage.
Xanulle the blue jelly hits Light for 29 cold, 4 cold (34 total damage).

Light uses
Shield Pummel.
Light hits Xanulle the blue jelly for 36 physical, 11 cold, 40 light, 58 physical, 11 cold, 40 light (197 total damage).
Light killed Xanulle the blue jelly!
Aerymira the white worm mass hits Light for 8 physical, 4 darkness, 8 physical, 3 darkness (23 total damage).
Light is not crippled anymore.

Poison from Aerymira the white worm mass hits
Light for 29 nature damage.
Aerymira the white worm mass performs a melee critical strike against Light!

Aerymira the white worm mass hits Light for 19 physical, 3 darkness, 6 physical, 3 darkness (31 total damage).
Light uses
Block.
Poison from Aerymira the white worm mass hits
Light for (25 blocked), 0 nature (0 total damage).

Light casts
Path of the Sun.
Aerymira the white worm mass performs a melee critical strike against Light!
Light slows down.

Aerymira the white worm mass hits Light for 21 physical, 3 darkness, 5 physical, 3 darkness (33 total damage).
Talent Sun Ray is ready to use.
Poison from Aerymira the white worm mass hits
Light for 25 nature damage.
Light the level 10 higher sun paladin was naturalised to death by Aerymira the white worm mass on level 1 of Ruins of Kor'Pul.
Light deactivates
Weapon of Light.
Light deactivates
Chant of Fortitude.
Light stops being poisoned.

Light speeds up.