123 the level 3 Whitehoof Sawbutcher by Unviable

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignOrcs
ModeMadness Adventure
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 24)
Dexterity9 (base 10)
Constitution15 (base 11)
Magic14 (base 10)
Willpower7 (base 10)
Cunning14 (base 13)

Resources

Life167/167
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy16
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage19
Accuracy16
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)14.73 (48.103448275862%)
Defense5
Ranged Defense5
Fatigue22
Physical Save16
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
3/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

This medical injector will now be used first if available when using medical salves.
123 uses Implant: Medical Injector.

This medical injector will now be used first if available when using medical salves.

123 uses Implant: Medical Injector.

This medical injector will now be used first if available when using medical salves.

123 uses Implant: Medical Injector.

This medical injector will now be used first if available when using medical salves.

123 uses Implant: Medical Injector.

This medical injector will now be used first if available when using medical salves.

123 uses Implant: Medical Injector.

This medical injector will now be used first if available when using medical salves.

123 is not affected anymore by the salve.

Talent Implant: Medical Injector is ready to use.

123 receives 110 healing.

Resting starts...

Talent Implant: Medical Injector is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.