Arch the level 2 Higher Archmage by kanashimu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life98/98
Mana127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Lightning is ready to use.

Talent Flame is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the south (manaworm)).


Arch casts Lightning.

Arch hits Manaworm for 44 lightning damage.
Arch stops regenerating health quickly.


Arch casts Flame.

Manaworm is on fire!

Arch's Flame hits Manaworm for
37 fire damage.

Burning from Arch hits Manaworm for
12 fire damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (manaworm)).

Talent Lightning is ready to use.

Burning from Arch hits Manaworm for
12 fire damage.
Welcome to level 2 [Arch].
Arch has 6 stat point(s), 3 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Talent Flame is ready to use.

Burning from Arch hits Manaworm for
12 fire damage.
Burning from Arch killed Manaworm!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).