action the level 16 Shalore Necromancer by actionfiasco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp16 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution37 (base 31)
Magic50 (base 40)
Willpower35 (base 18)
Cunning12 (base 11)

Resources

Life317/317
Mana364/364
Souls7/10
Healing Factor1.45
Regeneration2.3925

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage26
Accuracy5
Crit Chance8%
APR9
Speed1.00

Offense: Spell

Spellpower47
Crit Chance24%
Speed1

Offense: Mind

Mindpower24.65
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+14%
Light+10%
Temporal+8%
Blight+4%
Physical+5%
All0%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)14 (50%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save15.75
Spell Save32.875
Mental Save20.725

Defense: Resistances

Blight+ 70%( 70%)
Physical+ 11%( 70%)
Cold+ 54%( 70%)
All+ 6%( 70%)
Darkness+ 14%( 70%)
Light+ 34%( 70%)
Temporal+ 14%( 70%)
Fire+ 11%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
1/5
3/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
3/5
4/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
1/5
Spell / Conveyance1.20
5/5
1/5
5/5
0/5
Race / Shalore1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active
done
done
failed
done
failed
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By action the Shalore Necromancer level 15
5th Haze 122nd year of Ascendancy at 23:06
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By action the Shalore Necromancer level 12
65th Dusk 122nd year of Ascendancy at 09:06
see stats
Exterminator Killed 1000 creatures.
By action the Shalore Necromancer level 16
8th Haze 122nd year of Ascendancy at 23:50
see stats
Level 10 Got a character to level 10.
By action the Shalore Necromancer level 10
1st Flare 122nd year of Ascendancy at 13:29
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By action the Shalore Necromancer level 12
21st Dusk 122nd year of Ascendancy at 11:09
see stats
The Arena Unlocked Arena mode.
By action the Shalore Necromancer level 8
7th Mirth 122nd year of Ascendancy at 22:17
see stats
The secret city Discovered the truth about mages.
By action the Shalore Necromancer level 5
1st Mirth 122nd year of Ascendancy at 20:19
see stats

Log

Burning from Nerelle the blade horror hits action for (46 absorbed), 0 fire (0 total damage).

Action uses Infusion: Regeneration.

Action starts regenerating health quickly.

Your shield crumbles under the damage!

The shield around action crumbles.

Something hits
action for (54 absorbed), 98 lightning (98 total damage).
action the level 16 shalore necromancer was amped to death by Nerelle the blade horror on level 3 of Lake of Nur.
You have 2 life(s) left.
Action stops regenerating health quickly.

Action deactivates Necrotic Aura.

Action stops burning.

Action shakes free of the telekinetic binding

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed action!
Resting starts...

Saving done.

Talent Invoke Darkness is ready to use.
Talent Fear the Night is ready to use.
Talent Necrotic Aura is ready to use.
Action activates Necrotic Aura.

Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Circle of Death is ready to use.
Talent Teleport is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Saving game...