Soul Snatcher the level 1 Shalore Possessor by TOWS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassPossessor
Level / Exp1 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity15 (base 12)
Constitution10 (base 10)
Magic13 (base 11)
Willpower17 (base 14)
Cunning16 (base 12)

Resources

Life-1/90
Psi56/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save7
Spell Save10
Mental Save16

Defense: Resistances

Fire+ 25%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Possession1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
On fingers
Around waist
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Lore found: research journal part 3
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (rogue)).

Rogue uses Infusion: Sun.

Soul Snatcher loses sight!

Soul Snatcher has been illuminated.


Soul Snatcher recovers sight.

Ran for 3 turns (stop reason: hostile spotted to the northeast (rogue)).


Soul Snatcher is no longer illuminated.


Rogue is disprupted by psionic energies!

Soul Snatcher converts some damage to Psi!
Rogue hits Soul Snatcher for 3 to psi, 7 physical, 3 to psi, 7 physical, 3 to psi, 7 physical, 2 to psi, 3 lightning, 2 to psi, 3 physical, 2 to psi, 3 blight, 2 to psi, 5 lightning (51 total damage).
Soul Snatcher hits Rogue for 6 physical, 5 light, 4 nature (15 total damage).
Rogue resists the mind attack!


Psionic Disruption from Soul Snatcher hits Rogue for
4 mind damage.
Soul Snatcher misses Rogue.
Soul Snatcher converts some damage to Psi!
Rogue hits Soul Snatcher for 3 to psi, 7 physical, 3 to psi, 7 physical, 2 to psi, 3 lightning, 2 to psi, 3 physical, 2 to psi, 3 blight, 2 to psi, 5 lightning (42 total damage).
Soul Snatcher hits Rogue for 6 physical, 5 light (11 total damage).

Psionic Disruption from Soul Snatcher hits Rogue for
17 mind damage.
Soul Snatcher performs a melee critical strike against Rogue!
Saving game...