Torebar the level 4 Skeleton Cursed by tamora_dawn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassCursed
Level / Exp4 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 21)
Dexterity21 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 20)
Cunning10 (base 10)

Resources

Life159/159
Hate53/100
Healing Factor0.7702605307749
Regeneration0.19256513269373

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage51
Accuracy24
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%
All0%

Defense: Base

Armour (hardiness)22.335093952971 (48.103448275862%)
Defense5
Ranged Defense5
Fatigue19
Physical Save15
Spell Save9
Mental Save9

Defense: Resistances

Cold+ 6%( 70%)
Acid+ 16%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
3/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Talent Slash is ready to use.

Talent Rune: Heat Beam is ready to use.

Resting starts...

Rested for 70 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Torebar wears (replacing
iron helm of constitution (+3) (Shrouds) (0 def, 3 armour)): insulating iron helm of strength (+3) (Corpses) (0 def, 3 armour).

You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (Shrouds) (0 def, 3 armour).
New shimmer option unlocked: iron mail armour
Torebar wears (replacing
iron mail armour (Corpses) (2 def, 4 armour)): spiked iron mail armour of acid resistance (Corpses) (2 def, 4 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (Corpses) (2 def, 4 armour).

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.44 gold from the transmogrification of
spiked rough leather armour of fire resistance (Shrouds) (1 def, 2 armour).
You gain 1.27 gold from the transmogrification of
prismatic rough leather armour of stability (Madness) (1 def, 2 armour).
You gain 4.32 gold from the transmogrification of
scouring iron gauntlets (0 def, 1 armour).
You gain 2.87 gold from the transmogrification of
flaming iron mace of paradox (Nightmares) (13-18.2 power, 2 apr).
You gain 2.65 gold from the transmogrification of
quick iron battleaxe (Corpses) (13.5-20.25 power, 1 apr).
You gain 1.26 gold from the transmogrification of
acidic iron battleaxe of massacre (Shrouds) (19.5-29.25 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 32; turns 5; dispels darkness).
You feel very confident walking into this place.
Torebar deactivates Gloom.

Torebar deactivates Stalk.