Dakfra the level 10 Dwarf Stone Warden by malivix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp10 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 10)
Constitution16 (base 10)
Magic24 (base 26)
Willpower42 (base 25)
Cunning19 (base 16)

Resources

Life314/314
Mana249/304
Equilibrium30
Healing Factor1.0545771506545
Regeneration4.4819528902816

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage33
Accuracy36
Crit Chance6%
APR0
Speed1.00

Offense: Offhand

Damage17
Accuracy36
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance5%
Speed1

Offense: Mind

Mindpower44
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+3%
Blight+3%
Arcane+3%
Mind+6%
All0%

Offense: Damage Penetration

Fire+5%
Nature+10%

Defense: Base

Armour (hardiness)34.413408721348 (65.897138898113%)
Defense13
Ranged Defense13
Fatigue35
Physical Save11
Spell Save21
Mental Save27

Defense: Resistances

Acid+ 3%( 70%)
Temporal+ 19%( 70%)
Fire+ 30%( 70%)
Physical+ 12%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
2/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
1/5
0/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
0/5
Race / Dwarf1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Dakfra the Dwarf Stone Warden level 8
31st Voratun 122nd year of Ascendancy at 01:26
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Dakfra the Dwarf Stone Warden level 10
4th Profit 122nd year of Ascendancy at 10:57
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Dakfra the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 16:54
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Dakfra the Dwarf Stone Warden level 9
2nd Profit 122nd year of Ascendancy at 14:21
see stats

Log

You gain 2.46 gold from the transmogrification of steady cured leather sling of lightning.
You gain 1.15 gold from the transmogrification of
flaming iron longsword of massacre (17-24 power, 2 apr).
You gain 2.06 gold from the transmogrification of
acidic steel greatmaul of erosion (30-45 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Spellcrusher (32-48 power, 4 apr).
You gain 0.99 gold from the transmogrification of
insulating steel amulet of mastery (0.12 Spell / Eldritch stone).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 21%; physical; dur 3; cd 14).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 20%; physical; dur 3; cd 13).
You gain 1.13 gold from the transmogrification of
healing infusion of the duelist (heal 65; cd 10).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

You are no longer encumbered.
Dakfra wears (replacing
iron shield of the stars (0 def, 2 armour, 10-11 power, 20 block)): reinforced steel shield of physical resistance (+12%) (0 def, 5 armour, 16-19 power, 62.5 block).
You carry too much--you are encumbered!
Drop some of your items.

You are no longer encumbered.
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
Resting starts...

Talent Dig is ready to use.
Talent Block is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Dakfra uses
Block.

Resting starts...

Talent Block is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).