Marmite Sept the level 1 Shalore Archer by loumnam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp1 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity19 (base 18)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning13 (base 12)

Resources

Life-22/110
Stamina101/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy23
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage4
Accuracy20
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.3
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense4.15
Ranged Defense4.15
Fatigue7
Physical Save7
Spell Save8.75
Mental Save9.1

Defense: Resistances

Blight+ 3%( 70%)
Mind+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the northeast (grey mold)).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (grey mold)).


Marmite Sept uses Steady Shot.

Marmite Sept is on fire!

Red crystal hits Marmite Sept for 0 fire damage.
The shield around Marmite Sept crumbles.

Red crystal hits Marmite Sept for 0 fire damage.

Marmite Sept uses Steady Shot.

You collect a new ingredient:
red crystal shard.
Marmite Sept hits red crystal for 33 physical damage.
Marmite Sept killed red crystal!
Red crystal hits Marmite Sept for 11 fire damage.

Marmite Sept shoots!

Red crystal hits Marmite Sept for 11 fire damage.

Red crystal casts Flame.

Red crystal hits Marmite Sept for 33 fire damage.
Talent Steady Shot is ready to use.
Red crystal hits Marmite Sept for 17 fire damage.
Red crystal killed Marmite Sept!
Marmite Sept the level 1 shalore archer was toasted to death by a red crystal on level 1 of Scintillating Caves.
Marmite Sept shoots!

You have no more lives left.
Marmite Sept stops burning.

Saving game...

From the brink of death you seem to be yanked to another plane.