Garnet the level 2 Dwarf Stone Warden by pheonid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp2 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic18 (base 20)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life138/138
Mana106/106
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage8
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.61802776324 (66.666666666667%)
Defense9
Ranged Defense17
Fatigue24
Physical Save10
Spell Save11
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.

Ran for 4 turns (stop reason: hostile spotted to the southwest (brown mold)).


Brown mold is seized by a stone vine.


Stone Vine from Garnet hits Brown mold for
4 physical damage.
Stone Vine from Garnet hits Brown mold for
4 physical damage.
Stone Vine from Garnet killed Brown mold!

Resting starts...

Rested for 45 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Garnet deactivates Stone Skin.

Garnet activates Stone Skin.

Garnet deactivates Stone Vines.

Garnet activates Stone Vines.

Garnet deactivates Stone Vines.

Garnet deactivates Stone Skin.