CrackAnnihiliation the level 9 Orc Annihilator by cracktopus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassAnnihilator
Level / Exp9 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity27 (base 26)
Constitution12 (base 11)
Magic9 (base 10)
Willpower14 (base 10)
Cunning28 (base 27)

Resources

Life207/207
Steam100/100
Healing Factor1.2791526171258
Regeneration0.31978815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth9
See Invisible9

Offense: Mainhand

Damage17
Accuracy29
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)18.522593642275 (62.32946707186%)
Defense14
Ranged Defense14
Fatigue26
Physical Save19
Spell Save14
Mental Save25

Defense: Resistances

Blight+ 20%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
1/5
1/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
0/5
0/5
Steamtech / Turrets1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the melting of
overpowered elm totem of healing [power 176] (20 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 2.71 gold from the melting of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.55 gold from the melting of
mindwoven woollen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.65 gold from the melting of
Stormlash (17-19 power, 7 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, cold element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.64 gold from the melting of
horrifying mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-17 power, 2 apr).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.