Conna the level 8 Halfling Rogue by jconna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp8 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity35 (base 32)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning24 (base 18)

Resources

Life207/207
Stamina121/121
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy40
Crit Chance17%
APR10
Speed1.00

Offense: Offhand

Damage21
Accuracy40
Crit Chance17%
APR10
Speed1.00

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense32
Ranged Defense32
Fatigue1
Physical Save8
Spell Save7
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance5%
Disarm Resistance18%
Instadeath Resistance100%
Silence Resistance5%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Acrobatics1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Conna deactivates Stealth.

Resting starts...

Talent Stealth is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 127] (13 cooldown).
You gain 2.49 gold from the transmogrification of
elm wand of trap destruction 'Dagygund' [power 14] (12 cooldown).
You gain 1.36 gold from the transmogrification of
slimey pouch of iron shots of accuracy (17/17, 14.5-17.4 power, 1 apr).
You gain 1.67 gold from the transmogrification of
deadly pouch of iron shots of daylight (14/14, 19-22.8 power, 1 apr).
You gain 0.86 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 37 turns).
You gain 1.59 gold from the transmogrification of
spiked iron plate armour of acid resistance (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 4.15 gold from the transmogrification of
rough leather gloves 'Tarradugas' (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.23 gold from the transmogrification of
elm vilestaff of warding (10-12 power, 2 apr, blight element).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 6.20 gold from the transmogrification of
Beyblek the Crackleblack (10.5-14.7 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron greatmaul of projection (19.5-29.25 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Conna deactivates Lacerating Strikes.

Conna activates Lacerating Strikes.

Conna deactivates Lacerating Strikes.