Draconically Bob the level 13 Higher Wyrmic by Serujisu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassWyrmic
Level / Exp13 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 27)
Dexterity19 (base 10)
Constitution15 (base 11)
Magic13 (base 10)
Willpower50 (base 39)
Cunning11 (base 11)

Resources

Life552/552
Equilibrium10
Healing Factor1.0460311219417
Regeneration8.8555116225378

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
See Stealth7
See Invisible9

Offense: Mainhand

Damage38
Accuracy26
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower39
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+3%
Acid+18%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)21.287389902381 (30%)
Defense16
Ranged Defense16
Fatigue8
Physical Save17
Spell Save27
Mental Save38

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Physical+ 1%( 70%)
Lightning+ 1%( 70%)
Mind+ 6%( 70%)
Fire+ 1%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
2/5

Generic Talents

Wild-gift / Call of the wild1.40
1/5
1/5
1/5
2/5
Wild-gift / Fungus1.00
5/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Draconically Bob the Higher Wyrmic level 10
4th Flare 122nd year of Ascendancy at 13:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Draconically Bob the Higher Wyrmic level 10
4th Mirth 122nd year of Ascendancy at 02:12
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Draconically Bob the Higher Wyrmic level 13
8th Dusk 122nd year of Ascendancy at 00:32
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Draconically Bob the Higher Wyrmic level 7
79th Pyre 122nd year of Ascendancy at 09:27
see stats

Log

Draconically Bob hits Mean looking elven guard for 16 acid, 7 blight, 0 arcane, 7 acid, 9 fire, 17 acid, 7 blight, 0 arcane, 7 acid, 9 fire (80 total damage).
Melee retaliation hits
Draconically Bob for 0 acid, 0 acid (2 total damage).

Mean looking elven guard is afflicted by a crippling illness!

Draconically Bob hits Mean looking elven guard for (21 blocked), 18 physical, (7 blocked), 0 blight, 0 arcane, (7 blocked), 0 acid, (9 blocked), 0 fire (18 total damage).
Melee retaliation hits Mean looking elven guard for
6 physical, 20 cold, 1 mind, 2 fire (30 total damage).
Mean looking elven guard hits Draconically Bob for 34 physical, 4 acid, 4 fire (44 total damage).
Melee retaliation hits
Draconically Bob for 0 acid damage.

Draconically Bob breathes ice!
Mean looking elven guard is encased in ice!

Draconically Bob hits Mean looking elven guard for 83 cold damage.

Draconically Bob breathes acid!
Draconically Bob hits Mean looking elven guard for (53 to ice), 79 acid (80 total damage).
Draconically Bob killed Mean looking elven guard!

You pickup 0.95 gold pieces.


Resting starts...

Talent Dissolve is ready to use.
Talent Ice Breath is ready to use.
Talent Corrosive Breath is ready to use.
Rested for 72 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


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