Acve the level 8 Kruk Yeti Berserker by nicene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceKruk Yeti
ClassBerserker
Level / Exp8 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 23)
Dexterity10 (base 11)
Constitution38 (base 29)
Magic10 (base 10)
Willpower17 (base 10)
Cunning9 (base 10)

Resources

Life-4/369
Stamina82/100
Healing Factor1.5019230769231
Regeneration5.5083734396829

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy33
Crit Chance28%
APR2
Speed1.11

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Physical+10%
Mind+5%
Nature+11%

Defense: Base

Armour (hardiness)30.08934837382 (81.030927835052%)
Defense4
Ranged Defense4
Fatigue27
Physical Save24
Spell Save9
Mental Save9

Defense: Resistances

Blight+ 20%( 70%)
Physical+ 10%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)
Lightning+ 20%( 70%)
Temporal+ 6%( 70%)
Cold+ 32%( 70%)
Fire+ 5%( 70%)
Nature+ 42%( 70%)

Defense: Immunities

Stun Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
3/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Acve picks up (v.):
insulating iron helm of constitution (+2) (0 def, 3 armour).
Berserker Rage's rage awakens!

Ran for 10 turns (stop reason: hostile spotted to the north (cold drake hatchling)).


Acve uses Fearless Cleave.

Cold drake hatchling hits Acve for 1 cold damage.
Acve hits Cold drake hatchling for 72 physical, 11 lightning, 0 cold (83 total damage).
Acve is on fire!

Something hits
Acve for 108 fire damage.
Something hits Cold drake hatchling for
114 fire damage.
Cold drake hatchling hits Acve for 18 physical damage.
Acve hits Cold drake hatchling for 12 physical, 11 fire (23 total damage).
Acve killed Cold drake hatchling!

You pickup 0.80 gold pieces.

Burning from Fire drake hits
Acve for 15 fire damage.
Fire wyrm roars!

Acve is recovering from the damage!

Acve wanders around!.

Fire drake uses Wing Buffet.

Fire wyrm resists the knockback!

Cold drake hatchling resists the knockback!

Giant brown ant resists the knockback!

Saving game...